I know we have been a little bit quiet here at the Bandai camp as of late, but thats because you can’t hear the frantic clattering of workers underground, fervently pushing new projects to get it into your hot little hands before christmas this year.
I remember that I stated to everyone that I indeed do read every comment card I receive. I have a nice, fresh stack next to me, so lets take a few questions, yeah? I always enjoy reading these, even if they aren’t 100% positive (though the positive ones give me a HUGE boost!)
Comment #1: Outbreak needs better rules clarifications for Infected. Also, Outbreak is not suitable for 2 players.
I believe that the rules for Outbreak characters were in the rulebook, but perhaps weren’t organized as well as can be expected. I have begun a complete relook into the rulebook, which should be due out for RE5 next year. The rules will be easier than ever to find, and the scenarios much simpler to setup. This comment brings up a great concern: What if I don’t have 4 people? We wholeheartedly agree, thats why our testing has taken a slight shift. We have been testing with 2, 3, and 4 players to make sure that the cards work in all sizes of gameplay to provide a tasty and fun gameplay experience.
Comment #2: Needs more cards. Characters need more levels.
More cards is something we are coming up on. My original plan was to have a base set, then 3 expansions, then a new base set, updating base resources and the like. Obviously, we will be due for a new base set come RE6, and, nothing withstanding, that is currently my gameplan. As for characters needing for levels, RE5 will take care of this, adding a whole new level of complexity on the level of alliance, but with the balancing and player interaction that everyone craves.
Comment #3: (this is from RE1) The package for the different card types are sometimes too small.
This is the driving comment I continued to see up until now. The packaging isn’t very good, the packaging doesn’t allow for me to store all of my cards, etc. RE4 seeks to give you all a reprive from carrying around 4 little Outbreak boxes (or only 1!). The box gets a bit heavy, but it fits perfectly into a backpack or a satchel if your the artistic type.
I definitely love reading these cards, and anytime I cannot think of an answer, I strive to create one, especially if there are multiple people asking for the same thing, or people pointing out a glaring flaw with the game itself.
RE: Nightmare Previews!
Of course, this is why your actually reading this, aren’t you? I think we will start with the card everyone has been waiting to see, Ada Wong.
Some people are probably going to state that her 1st effect is WAYY too powerful, but realize that drawing cards after you take Damage means that you can’t explore again unless you got +1 Explore then drew enough Weapons to explore again, and only if you can pay for those new weapons. Her secondary effect was an effect that was in set 1 when we first began designing the game, but didn’t fit the character it was on at all. I have seen her lvl 2 function, but it mostly blocks annoying effects like the Nemesis from set 1, or from players using incessant grenade tactics, allowing Ada to sprint for the finish line at the very end.
For our other preview, I wanted to show someone who hasn’t had their time to shine as of late, and someone who I rather enjoyed as a character in the RE4 series.
Luis is the next extension of our “Big Inventory” type of character. With an entire set focused on player interaction and larger inventories, Luis fit right in with the theme. Many times, I found it hilarious when Luis defeated the boss of the Mansion (who we will be previewing very soon!), since that was the complete opposite of the video game. Even if you aren’t playing with a large Inventory, Luis still filters cards from your hand and can setup your draws for later, but having a bigger Inventory will give you larger rewards.
Notice that both characters also generically work in any and all modes, which was a request from you, the players. You can expect these great cards in stores on 12/09/11.
Don’t forget to keep sending those comment cards in, maybe I’ll answer your questions in the next preview! Post below what card type you want to see next! (Action, Weapon, Mansion)