And here I was hoping we would have an announcement trailer for RE6 by now. The rumor mill was running hot, but now it seems to be cooling down. As an anime character so poignantly said, “what a drag”.
But enough about the future, what about now? I have 5 previews today. 2 are out of necessity due to an oversight on my end, and the other 3 are my gift to you guys who slug it out every week in league play. I didn’t receive any comment cards this week, so please, keep sending them! I really enjoy taking time away from my desk to read through your comments, even if they are nothing but constructive criticism!
For the first two previews, I will show you the actual card, and then what it should be. I am working on coming up with a way to get the corrected one into everyones hands, so bear with us for now.
Here is the first 2 previews. The actual cards you will receive will look like this:


And the cards should look like this:


Due to this issue, I have pushed a great many of my duties to others in the department. Instead of testing with proxies, I am reprinting and using these cards each time a new version comes across my desk, as well as having an additional 3 people looking over everything. I apologize deeply for this issue, and hope that it does not affect your gaming in any regard. I am looking into possibly printing promotional versions of these for people to replace their old cards with, but will know more in the future. No amount of words can excuse this error, and I have been dreading this post since I found this error in our marketing samples we received, but I want everyone to know everything about the product before making a determined purchase. No words can express how apologetic I am over this, and if this causes you to lose faith in the game, then we understand.
These two cards were designed with the larger inventory play style that Nightmare uses in mind. Lonewolf turns a weapon into a mini flamethrower of sorts, while RCPD allows you re-arm yourself with a partially controllable weapon in your deck, while at the same time filling your discard pile to use an effect such as lonewolf on top of it. These two cards work very well together and could be looked upon as a strategy of sorts.
Now that thats out of the way, we have a few characters who were, ahem, “missing” from our Outbreak set. I’m sure you all have been waiting, but here is the “ladies of Outbreak” for your league play pleasure!
Yoko Suzuki: Yoko functions very much like her actual character does in Outbreak, swapping cards back and forth with her level 1 “backpack” effect, as well as being able to never lose a turn due to death at level 2. Yoko is very much made to reflect her Outbreak abilities, much as the majority of the characters are.
Alyssa Ashcroft: I was never truly fond of the special abilities this character had, but was told that she could really expedite a game with her lockpicking abilities. Her first effect is a reflection of the critical aiming she shares with Kevin in the game, allowing her to boost her damage if need be, while the second level ability reflects her lockpicking and allows you to search more rooms if you have a firm grasp on whats in your inventory.

Cindy Lennox: Time for another story: Every game of Outbreak I initially played was me as Jim, friend A as Kevin, and friend B as Cindy. Friend A grabs every gun, friend B grabs every herb, while I am left to do my whiny little play dead and coin flipping shenanigans to maximize what little ammo I had. I didn’t mind it, since it instantly put me in hard mode no matter what I did. Eventually I switched to George since I noticed friend B never picking up the red herbs. Besides that, Cindy allows a player to maximize their buys, especially with the “herbgrade” method of play that we have in the office, by getting +1 Buy with her first effect. The second effect is just icing on the cake. If Cindy has died a couple of times, its no biggie, as her damage will increase as long as shes at full health.
All 3 of these characters are being shipped out today to your local store for league play. I would expect to receive it by next week at the earliest. What do you think about these promos? How about the other two cards (the corrected versions)?
Resident Evil Update
Hello everyone!
Long time no speak! Hope Valentines Day was fun for everyone, as well as christmas and new years. Its been quite awhile since we posted something. Today I’m going to do my favorite thing: Going thru your comment cards!
Q: You should have custom mansion suggestions!
A: Already input into Set 5. Way ahead of you on this one
Q: I don’t like the way Chris looks…
A: I don’t either! Art wise, hes supposed to be the “Gear of War” character in the REverse: gigantic muscles, brawny attitude, and a very western approach to everything: shoot first, ask later. Very 1 dimensional, but sometimes you just want a guy to kick in the door and start shooting, and in that case, Chris is your man!
Q: Continue making sets!
A: Will do!
Well that was a little bit shorter than I thought!
Resident Evil Roundup
For those that havn’t seen, Capcom, in the near past, released a full trailer for Resident Evil 6 (which you can view here). I’ve combed through it a couple of times and have my own personal conspiracy theories to go along with it (shaved head guy is Alex Wesker, Alex Wesker = Hunk, etc). However, what is for certain is that the game will take place on a multi-threaded storyline, with 1 following Chris Redfield in Hong Kong, 1 following our as of yet unnamed protagonist and his dutiful sidekick, and the 3rd with Leon back in the states. See how many extras you can catch in the video and share them below!
On to more closely dated matters, Resident Evil: Operation Raccoon City (ORC) releases on March 20th (trailer here) and allows you to take control of the Umbrella side of the equation which has been forever following the good guys. A giant what-if scenario, ORC creates a trinity of conflict with the Umbrella Secret Service, the US Special Operations military, and, of course, the infected that are now ravaging the once quiet Raccoon City. I know I wasn’t initially into it, but its definitely an idea that grows on you, and I plan on picking it up day 1 with a few friends, forming a team for multiplayer and playing to my hearts content. Do you have a favorite character from the USS?