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The newest Alber Wesker eff vs. Hard mode, and more questions. plz help.
In hard mode infected effect that deals damage apply their effect twice when revealed.
So wesker effect that reduce the damage recived while exploring (-10 for each card in hand).
Wesker vs. Nemesis effect (20 damage when revealed.)
so If I have 3 cards in hand Wesker reduce the damage by 30.
So if nemesis is revealed its effect is apply 1st time and deals 20 to all players. then applies again and hits with 20 more to all players right?
A) If thast the case, wesker will reduce the damage twice or only once?
B) Also wesker effect says: "Any damage recived while exploring". This is only combat damage or any type of damage that wesker recive while exploring?
C) In mercenaries we have a skill card that can pass any effect that afect the character to another character, I assume this card can pass effect that deals damage like the effect of nemesis (deals 20damage). My question is, if the tyrant is revaeled (hits with 40 to all none exploring character with 50health+) I can pass the damage that my character will recive to another character and that character takes only 40 damage or 80 because it meet the conditions for the tyrant to hit it? (assuming the character has 70 health)
D) Here in this game we have something like yugioh or magic that have an order to resolve the effects?
I mean in yugi is call "chain link" and in magic "Stack". Explaning how the cards effect that are being use will resolve and which one will resolve 1st, the 2nd, the 3rd... and so on.
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While that could work this game is alot simpler than magic or yugiohs chain.
A) as per the rule that "unless an ability has the term "can" in it, it must be applied every instance it can." In this case Wesker would reduce the effect damage for the first instance by 30 then the second instance by 30 then the attack damage by 30. All other players would suffer the damage in turn order after you during each instance to stop effects resolving at the same time.
B) Any sort of damage he is dealt is reduced while Wesker is exploring.
C)The requirement for the effect to deal damage is fulfilled and now you may pass the consequences to someone else. That is how Tyler explained the infection giving of a Yawn card i believe.
D)Again effects rarely resolve at the same time but if they do Turn player has priority and they get to choose the order of their effects. I play a chinese game called Sanguosha that uses the turn order rule to make sure that effects will not resolve at the same time for multiple players.
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