Has anyone tried this? How successful has it been? And does anyone have any suggestions for making this work? We love this game here, but there are about 8 or so of us in the playgroup, so even getting to 6 would be awesome.
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Has anyone tried this? How successful has it been? And does anyone have any suggestions for making this work? We love this game here, but there are about 8 or so of us in the playgroup, so even getting to 6 would be awesome.
I'm possibly going to try an 8 player game tonight. I have the base set, and I'm hopefully getting the Expansion today around lunch time, and I'm having a bunch of gamers over to my house tonight to hang out, so the setting is perfect, haha.
as a house rule add 21 cards instead of the normal 18 or you will be short cards real quick. other then that works great!
Medieval Chainmail is a Legit Zombie Repellent... Seriously!
I loved playing with 8 players, we did it with 4 2-man teams and it worked wonders, yeah adding more is definitely necessary, but cards like master of unlocking get crazy ridiculous when there 8 players lol. Not to mention team dynamics with cards like Fierce Battle are just too good to pass up.
I am hosting an event next weekend and expecting to have 8 players. As i have all 4 sets i plan on combining some of the key resources from the two base sets to balance out the 4 extra players. I will also be expanding the mansion to have more baddies to kill. If anyone has a custom scenario that works great with 6-8 players it would be appreciated.
I'd like to run a six or maybe eight player event at gencon next year. Although I don't know when I'll have a group big enough to playtest with. It would also be interesting to do a marathon game session using ALL the infected and 5+ players.
I've done 8+ players plenty of times. The issue isn't the logistics of which cards to put out; for me it's always been a matter of keeping people's attention. It gets unruly when people are waiting minutes to get back to their turn, so they have side conversations, and one or two people inevitably lose interest. I prefer to keep it to four just to keep the games tighter and quicker.
We too have had had 5-8 players.
Things to consider:
Basic Resources: Combine 2 sets of together.
Mansion: Any one mansion is too small. Combine two mansions from two different games (or customize the mansion to be about ~80-100)
In addition, you may want to have two bosses in the mansion. The game wouldn't end until both bosses are defeated. Helpful from anti-climatic fast ending games.
If you use the basic set plus the set Alliance is possible to play for 6 people changing only the amount of ammo, when you do that the weapons and actions are scarce, but the game is still quite fun and challenging.