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  1. #1
    Junior Member
    Join Date
    Dec 2012
    Posts
    18

    What can combo with weapon master level 3?

    combo with Bolt action rifle means +60 dmg if top reveal card 40cost or more?
    total dmg = 80?
    thats super imba...

  2. #2
    Senior Member
    Join Date
    Apr 2011
    Posts
    273
    That was one of the first cards I tried with it which is a great tactic, but based on game flow it didn't work out the last time I tried.

    Samurai Edge gets a huge boon from this. +20 Damage x 2 per card gained. Any +Explore shot gun is useful for free explores.

  3. #3
    Junior Member
    Join Date
    Dec 2012
    Posts
    18
    what do you mean by based on gameflow it didn't work out?

  4. #4
    Senior Member
    Join Date
    Apr 2011
    Posts
    273
    Quote Originally Posted by Evilbear View Post
    what do you mean by based on gameflow it didn't work out?
    Some nasty shenanigans occurred in which I had to constantly trash 10x Ammos out of my deck and heal for many turns so I never got a chance to attack the mansion effectively while my friends were storming it every turn for multiple explores. I ended up quitting or the game was over early since I was so far behind and didn't have a chance to catch up.

  5. #5
    Senior Member
    Join Date
    Sep 2011
    Posts
    400
    The Custom Fullbore Machinegun, Triple Barrel Shotgun, Automatic Shotgun, and Incendiary Grenades all work nicely with it, depending on how fast you can get 6xp on it. If your open to the idea of griefing the other players, The Rifles from Nightmare and Premier Grenades get a nice boost from it as well.

  6. #6
    The custom standard sidearm works nicely with this. You can get the bonus damage twice, given that you trash the card at the end of the turn. Since the wording specifies that the effect happens before the mansion card flip, but the card doesn't get trashed until the very end of your turn, it makes these pistols pretty deadly.

  7. #7
    6 xp is quite alot to sink into a skill.

    Our games usually end once everyone has had about 14-20 turns so by the time you can get that thing active, you can bet someone else is already near winning or optimized enough damage to explore anyway.

    Not to mention the amount of griefing if you put all your xp into just one skill and something like that can paint you as a big target for backstab.

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