So I want to build a custom 40 card mansion using the best monsters from each set.
I want to include things like the Yellow Herbs, and Rocket Launcher Case from the base set, and some of the "Gain infection if you don't kill me" monsters from Outbreak.
Other than that, we need monsters with a variety of effects - I'm thinking Ivy (heal 20 when you kill it), Security Guard Zombie (+20 Gold / +1 Buy when you kill it), and Reinforced Licker (Knife- and Pistol Leon-proof monster).
I also like the Zealots and some of the newer Ganados that scale their HP and defense as the game goes on. They stay relevant throughout, and that wins them big points.
Anyway, let's get a pool of nominations for the best monsters, then we'll start to narrow down and balance it out so there's a good curve going. I want to be able to go in with a knife and pistol and feel like it isn't hopeless, but that should definitely be a dangerous proposition.
Discussion gogogo!
===EDIT===
Here is my current mansion - post what you'd change about it!
Items/Events
Yellow Herb x2 - Fun card, and totally unique effect. Nothing else in the game does anything like this, so it's an auto-include for me.
Kevlar Jacket x1 - Nice to have.
Rocket Launcher Case - I like how the launcher gets shuffled back into the mansion after you use it. Plus, it's not Resident Evil without an RPG! The Minigun is NOT included in the Mansion because it is boring. It's TOO good - when someone pulls it, their deck immediately becomes a "Minigun Deck" instead of whatever they were building towards.
P.R.L. 412 - Catch up card. It's nice to keep people in the game even if they fall behind earlier on.
5 HP
Chicken x1 - 5 Damage, 3 Decorations. He's a fun early game card, and really more of an "Event" than an actual creature. I wish he healed you, too - would have been more on-flavor.
10 HP
Los Ganados (Male) x3 - 15 Damage, 1 Decoration, and he gets bigger as the game goes on. I really like scaling monsters, but this guy hasn't seen much play in my group yet, so I'm not sure how effective he is. This will probably be one of the first cuts I make if I need to readjust the difficulty.
15 HP
Los Illuminados Monk x2 - SPEAKING OF SCALING MONSTERS... I love this card. You can theoretically kill him on the first turn for a nice early windfall of decorations (3 of 'em), but he stays (very) relevant as the game goes on. This is probably my favorite monster printed so far.
Zombie Security Guard x3 - 1 decoration monster that provides some early game ramp. He's nice too because if you kill him late game you don't feel quite as let down as you would with just a vanilla low-tier monster. Perks are nice!
Wasp x2 - Entry-level monster that will still ruin your day end-game. Great card.
20 HP
Ivy x2 - DAT HEALING. Again, perks are nice.
Base Majini (Gun) x3- I wanted something that interacted with the new skill mechanic in my mansion, and this guy is it.
25 HP
Los Ganados (Pitchfork) x3 - Thin your deck or handicap someone else. This is another good monster that you will never be disappointed to kill.
Los Illuminados (Scythe) x2 - The first time I read his effect, my response was, "what?" It's kind of hilarious.
30 HP
Base Majini (Shield) x3 - Heheheh... junk other people's decks. Funny.
Los Illuminados (Shield) x2 - I like this card. It serves the same purpose as the Reinforced Licker in that it shuts down Knife Krauser, Pistol Leon, and Explosives Jill, but it also applies more globally to anyone who is just spamming multiple copies of the same weapon. Diversify!
40 HP
Yawn x2 - My personal favorite +Infection card. Big enough that he tends to make multiple appearances, and really sets you up for a high-infection late game, occasionally forcing someone into zombie status. Nobody ever turns into a zombie by choice; they usually just explore until Game Over.
Regenerator x1 - I love this card. He is such a pain to kill.
50 HP
J.J. x1 - I actually wouldn't mind too much if I pulled him early, and at 4 Decorations, he's a nice bounty late-game. Still, he seems kind of... heavy-handed, I guess, so he's just a one-of.
Chainsaw Majini x2 - A good "catch-up" card. Actually, a REALLY good catch-up card. I like this guy, and I like that it's a "Reveal" effect and not a "not Defeated" (or "Defeated," actually) effect.
60 HP
Nemesis T-Type - Hurts everyone on reveal, including partners. Scary.
Boss Tier
Red Executioner & Osmund Saddler - Yes, I'm running two bosses. Saddler is the "Boss" of the mansion, Red Executioner is just a ninja sub-boss that will sneak up on you when you don't expect it and knock your decorations out of you. I like this dual boss setup because both Infected force you to shuffle the mansion... which can be incredibly dangerous. Both bosses pack 60 damage so you don't have to worry about a turn 1 OHKO if you're playing one of the weaker characters - by the way, if you're reading this, Tylar, next time give us a 100 HP boss with 50 damage and a really mean effect please!


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