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  1. #21
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    Quote Originally Posted by SMaster777 View Post
    A suggestion for the next update: Much like the listing of the manuals' scenarios, please provide a list of starting custom inventories. Something as simple as...

    Button on main menu that says "Starting Inventories" -> Character list (Ordered numerically, with the PR line at the end) -> Selected Character's Inventory, per the manuals/Promo FAQ here.
    You’ll then be glad to hear it will be a feature in the next version. The data was almost ready, but we just didn’t had the time to have the screen ready for the 1.3 version. I can’t say when the 1.4 will be ready though, with the christmas time coming.

    Thank you for your feedback.

  2. #22
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    Why did I not see this earlier?
    This is awesome!

    Also, I use TCGLifeCalculator to keep track of health as well as for any die rolling that needs to be done.
    You can create a "preset", then delete the ones that it comes with. The preset I use starts out with 80 health, has + or - 10 for the main buttons and has a button for "counters" which can be used for keeping track of the counters on your skills or whatever else you would like. This is free from the Google Play store as well. I've been using it for about a year, now, and really like how it works!

    [edit] One thing I'd like to see on the companion program would be a way to download/ store the FAQ. I was thinking of printing this out, but being able to pull it up on my tablet without going to the website would be very cool. Thanks!
    Last edited by Citibrat; 12-14-2012 at 08:44 AM.

  3. #23
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    Quote Originally Posted by Citibrat View Post
    Why did I not see this earlier?
    This is awesome!

    Also, I use TCGLifeCalculator to keep track of health as well as for any die rolling that needs to be done.
    You can create a "preset", then delete the ones that it comes with. The preset I use starts out with 80 health, has + or - 10 for the main buttons and has a button for "counters" which can be used for keeping track of the counters on your skills or whatever else you would like. This is free from the Google Play store as well. I've been using it for about a year, now, and really like how it works!
    The health tracker is definitly a feature the people is asking for and will be a feature of 1.4. It's still not sure if it will be in the lite version, but if it is, it will be with ads.

    Quote Originally Posted by Citibrat View Post
    [edit] One thing I'd like to see on the companion program would be a way to download/ store the FAQ. I was thinking of printing this out, but being able to pull it up on my tablet without going to the website would be very cool. Thanks!
    I take note of this. It won't be part of the next version, but I'll keep track of your comments.

    Thanks!

  4. #24
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    Great! It is awesome to find a developer that actually takes suggestions of their users and uses them to improve their product. I am using lite atm, but I will most likely go full soon (after christmas).
    So far I am really liking the app. It is intuitive, and easy to use, which is critical to what apps I decide to use on a regular basis. Well Done.

    Keep up the great work!

  5. #25
    Love this app! I have a suggestion or two though, if I may, plus a glitch I noticed this morning:

    1) I believe you already mentioned control over your resources, so this may just be another request for that. My only prerequisite for my games is to have 6 Actions and only 6, no more or less. Any way to adjust that would be perfect, and since it's possible to do with the mansion (i.e. # of Events, Tokens, Items, etc.), it surely shouldn't be too difficult with the resources as well.

    2) This one may be a bit of stretch, but I'm also kind of picky with the resources I utilize. For example, I prefer to have at least 1 action that trashes in each scenario (Ominous Battle, Shattered Memories, Quirk of Fate, Parting Ways, PDA, Anticipation), and at least 1 weapon that gives extra explores (Pump Action Shotgun, Riot Shotgun, Stun Rod, Flashbang). Would it be a possibility to include a feature like this? It's a bit more specific, I know, but I thought I'd ask.

    As for the glitch I mentioned, I was customizing the random mansion settings and noticed that even though I had Tokens set to 0-1 (I never use the Gatling Gun anymore, so it's Launcher or nothing), it always came up with 1 by default, and would never adjust to 0 for some reason. I set Tokens to 0 only to test it, and... it still gave me 1 Token in every random mansion. Could this be addressed/fixed?

    Sorry to throw the proverbial kitchen sink your way, but just understand that it's coming from a fan of your work. Thanks in advance!

  6. #26
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    Quote Originally Posted by Evincar2001 View Post
    Love this app! I have a suggestion or two though, if I may, plus a glitch I noticed this morning:

    1) I believe you already mentioned control over your resources, so this may just be another request for that. My only prerequisite for my games is to have 6 Actions and only 6, no more or less. Any way to adjust that would be perfect, and since it's possible to do with the mansion (i.e. # of Events, Tokens, Items, etc.), it surely shouldn't be too difficult with the resources as well.
    Sure, it's actually in the plan. It won't be in the next version, but probably in the one after.

    Quote Originally Posted by Evincar2001 View Post
    Love this app! I have a suggestion or two though, if I may, plus a glitch I noticed this morning:
    2) This one may be a bit of stretch, but I'm also kind of picky with the resources I utilize. For example, I prefer to have at least 1 action that trashes in each scenario (Ominous Battle, Shattered Memories, Quirk of Fate, Parting Ways, PDA, Anticipation), and at least 1 weapon that gives extra explores (Pump Action Shotgun, Riot Shotgun, Stun Rod, Flashbang). Would it be a possibility to include a feature like this? It's a bit more specific, I know, but I thought I'd ask.
    I'm sure you are not the only one to want this. It takes some times to get all the data ready for this, so I don,t know when it will be ready, but I'll check that for sure.

    Quote Originally Posted by Evincar2001 View Post
    As for the glitch I mentioned, I was customizing the random mansion settings and noticed that even though I had Tokens set to 0-1 (I never use the Gatling Gun anymore, so it's Launcher or nothing), it always came up with 1 by default, and would never adjust to 0 for some reason. I set Tokens to 0 only to test it, and... it still gave me 1 Token in every random mansion. Could this be addressed/fixed?
    We will check this bug and try to fix it for the next version.

  7. #27
    I know you mentioned in here you're eyeing an iPhone app possibly. Any idea on an ETA?

  8. #28
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    Quote Originally Posted by Chud_Munson View Post
    I know you mentioned in here you're eyeing an iPhone app possibly. Any idea on an ETA?
    Well, it's still a possibility, but not a short term one. There is still much improvements to do on the android version, and this will stay the current focus for now. I cannot say a date of when an iOS version will be available, but my guess is it won't be before next summer for sure.

  9. #29
    Hey guy, just downloaded your app and played with it a bit. It's pretty cool, my main feature request is the custom mercs loadouts, but it sounds like you're on it already.

    Now, I have another request to make - can we manually build and save mansions? I've built a custom mansion that plays really well, but I'd like to try the random mansion feature at some point (and if we came up with a fun one through the RNG, it would be nice to be able to saive it as well).

  10. #30
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    Quote Originally Posted by Dirjel View Post
    Now, I have another request to make - can we manually build and save mansions? I've built a custom mansion that plays really well, but I'd like to try the random mansion feature at some point (and if we came up with a fun one through the RNG, it would be nice to be able to saive it as well).
    It sure would be nice, but I can't say when this feature may be ready. There is still lot of features to do, but we won't lose the idea.

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