does barry have to use his effect?
and if he does, does it mean every time he explores he must keep going into the mansion until he runs into something he cant kill and gets hurt?
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does barry have to use his effect?
and if he does, does it mean every time he explores he must keep going into the mansion until he runs into something he cant kill and gets hurt?
I think you have Barry's effect a little off. Yes he has to activate it BUT he is not exploring again. He only "Looks" at the top card to see if he can kill it. If he can he takes it and continues his effect, if not he puts it back no harm done. Also remember only YOU get to see the card if it isn't defeated instantly. (No reveal effect would happen either)
Rebecca Helps!
I have updated the FAQ with any questions I saw. Wow this set isn't getting as many as Nightmare!
To be fair, I don't have the set yet. >_<
I really hope my store FINALLY gets it in this week...
1. I have Barry with his level 1 effect and on my turn i explore with 40 damage and i reveal a Los ganados (male) and i have the other two copies of him attached to me. Due to the infected's effect he has 30 hp when i defeat him, When Barry's effect activates i look at the top card of the mansion and see a Los ganados (pitchfork) with 25 Hp. Is this infected defeated by Barry's effect even though the original Hp of Los ganados (male) is 10 Hp?
2. Again i have barry at level 1 and on my turn i explore twice at the same time with 70 damage. I reveal Los ganados (handScythe) with 20 hp and Los illuminados (bow) with 30 hp. When barry's effect activates i see a los ganados (pitchfork) with 25 hp. Would i defeat this infected with barry's effect? Which infected's health do i take into account for barry's effect while exploring more than once?
3. If i explore with any of the Giant killing skills active and i reveal a Los ganados (female) while i have a minimum of 6 infected attached to me which boosts her health to 40 Hp or more. do the giant killing skills activate?
4. while i have Luck lv.3 active during a game of mercenaries...
a) and my only teammate were to die, can i now use luck lv3 to copy my other skills for myself or is it a dead skill?
b) and i have more than one teammate (for example 3 vs 1) do both my other teammates get the effects of luck lv3?
c) i have another skill that says "remove all xp on this skill from the game" and if my teammate were to use this effect would i have to remove all the xp from luck lv3?
d) would this skill be dead if im alone with no teammates at all?
5. During my turn i use Coup de grace and explore with a custom lightning hawk while i have 5 xp. which effect would happen first? i would assume coup de grace would activate first during step 4 of exploring if so during step 5 my lightning hawk's effect activates and i remove 1 xp from my character. do i now lose the bonus from coup de grace becuase my xp is less than 5?
Good questions Bodybag. A few additional questions:
1) Toughness LV. 3 and Yawn (or Tyrant):
ex. I have an infection level of 3 and an active toughness LV. 3. My opponent has an infection level of 6. I explore, revealing a Yawn or Tyrant. I activate Toughness LV. 3. I assume that the exploring player's infection level/character level, not the targeted player's, determines the value for the increase. In the case of the Yawn, the player targeted by Toughness gets his infection level increased by 2, correct? Or does something else happen?
2) Weapon Master LV. 3 and Flamethrower/R.A. Rifle/Signature Special:
I'm assuming copying the effect of these weapons does absolutely nothing. Seems like the effect just defines the value of X a second time.
3) Ammo x 20:
What exactly is the timing on the trash effect? Right after you defeat the infected during the explore (before you resume your turn)? Anytime before the end of your turn?
4) Reversal LV. 2:
Can you kill off your character to trash 2 cards? Or are you dead immediately before the effect resolves?
Quick question!
If my character has 2 XP on them and I explore with the Custom Bolt-Action. Which happens?
A: Does to check to see if I have 3 XP, I don't, then I get 1 XP so I explore without the bouns damage since I didn't when it checked.
B: It constantly checks so the damage will increase as soon as I hit 3 XP.
First one for me, don't see it on page one yet.![]()
Smart Reload Lv. 3: During your turn, while your character is not Exploring, you can move a Weapon from your Play Area to the top of your inventory.
How is this possible? Weapons don't get placed in the Play Area until an Explore is declared, which then means the character IS exploring and does not allow the effect to be utilized. Paradox? lol
Thanks![]()