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Resident Evil 1 Custom Scenario
*This scenario is for two or three players.
*The players have the choice of Wesker, Jill, and Chris (choose the versions of these characters you want to include)
-Also have a Barry and Rebecca on hand
Just something I had on my mind that I wanted to put out there.
Jill has the following extra abilities
-If she explores on her first turn, Jill gets a shotgun for free. (I'm thinking premier edition's)
-Barry is her parter, he is always equipped with the six shooter
-Jill may have Barry explore with her 4 times
-If the Tyrant is revealed when Jill is exploring with Barry, Barry deals zero damage.
Chris has the following extra abilities
-Rebecca is his partner, she can attach up to four cards. She is always equipped with a blowback pistol and knife. The extra 2 must be healing items. She starts with a first aid spray
-If Chris's health would be reduced to zero you may trash any number of healing items attached to Rebecca to heal him instead.
-Chris may have Rebecca explore with him 8 times
Wesker
-Wesker may attack Jill and Chris. If he kills a character, their health isn't reduced by -20 when they revive. When he kills a character he gains one decoration(thinking maybe he can take the lowest decoration card of the player as an alternate reward)
-If Wesker explores and reveals the Tyrant his player may place it anywhere in the mansion without looking at the mansion.
-Wesker cannot kill the Tyrant.
Build your mansion to include the monsters you want to represent the RE1 mansion. I suggest using the Tyrant as the boss.
-Remove Yellow Herbs, Chain Gun, and Rocket Launcher tokens from the mansion deck.
-Keep the Rocket Launcher and its mansion token on hand.
-pray they make a Plant 42 card and it has an effect like "trash three herbs and automatically defeat Plant 42". This is for the V-Jolt
-Maybe implement a poison mechanic that does 10 damage every turn use one of the different kinds of green herbs to proxy blue herbs and let first aid sprays heal it too.
-If a player reveals the Tyrant and deals 70 or more damage to it but doesn't defeat it and survives the controlling player gains the rocket launcher
-If a player reveals the Tyrant and deals 70 or more damage to it but doesn't defeat it and their health is reduced to zero or less put the rocket launcher token into the mansion and shuffle it.
Last edited by Kyu915; 09-15-2012 at 04:41 PM.
Reason: The first title was wrong
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