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  1. #1
    Junior Member
    Join Date
    Aug 2012
    Posts
    3

    Story Mode in CO-OP

    Hello there.
    Ive been playing the premier edition of the game,for quite some time now, along with a fiew friends.
    Recently i purchased the remaining 3sets and ive been wondering..is it possible to play the story mode in CO-OP?
    and if is,any sugestions?

  2. #2
    The best part about this game is it's freedom. There are no official rules for both of you to play co-op, but why not just split the already existing "Partners" rules? One of you can be the main, the other is the partner. (Maybe agree on it before starting the game, or toss a coin) All partner rules apply, however you both take your turns at the same time. If you decide to explore, chose who would lead like in Partners. To make it true to the game, once the Partner is killed, I would end the game. To further your game Id play with the standard 40-60 minute time limit, Hard mode rules (+10/+10/Must explore every turn), AND the hard mode rule of premier set (Infected must be defeated before continuing onto the next one and double all effects.)

    And create a grade system.
    After the time limit, your grade can be
    D= 20 decoration
    C= 25 decoration
    B= 30 decoration
    A= 35 decoration
    S= 40 decoration

    Not to mention, you move down in rank with each First Aid spray after the third.

    In fact, Im going to try this mode with a friend when I get home from wok tonight. ^_^
    Last edited by NateXero; 08-13-2012 at 06:12 AM.

  3. #3
    Junior Member
    Join Date
    Aug 2012
    Posts
    3
    Preety cool,im gonna keep the "partner mode" in mind for the coop play,but i want to try to add some more interaction between partners...

  4. #4
    Quote Originally Posted by Rage View Post
    Preety cool,im gonna keep the "partner mode" in mind for the coop play,but i want to try to add some more interaction between partners...
    please post what you ended up doing, and how it turned out. This game state interests me a lot now.

  5. #5
    Junior Member
    Join Date
    Aug 2012
    Posts
    3
    please post what you ended up doing, and how it turned out. This game state interests me a lot now.
    ill keep you updated.
    I want to do something like,having your partner help you with some parts like explores,buys,healing..
    but of course, you pay a certain cost for that help,like you cant use an action the following turn or something like that...
    for example:you have X damage and go to the mansion,you find a infected with a higher amount of HP then the damage you hold.
    your partner has the rest of necessary damage to beat that infected,so if you want his help you cant use actions the following turn (decorations are for both).
    As for the cost of the help.it could be various things,like -1 action,buy,explore or even a turn for the one who asks help.

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