
Originally Posted by
Demicrusaius
Last night takes the cake! My buddy used four Flamethrowers to win and I finally said "Ok, you're getting cheap and stale, let's do a game without flamethrowers" So, then we did character draft and he gets Billy Coen. *rolls eyes*
So, he starts with a flamethrower and my character starts with a gun requiring 50 ammo (IE: Impossible to use in the first couple of turns, because you'll only get 40 ammo).
So, flamethrower isn't useful to him at first because of his small deck, so he fills it with Raccoon City Police departments so that he can add to his discard pile while looking for the flamethrower. Of course, once he gets to level two, Billy's ability let's him put ANY card from the discard pile into HIS HAND. This is insane to me; It isn't even an expensive ability. Absolutely broken. He gets a guaranteed 50 damage (10 cards or more being in discard pile) without having to spend ANY ammo. That's just one card. If he actually gets an ammo and a gun or has a decent deck, he's going hunting for 220 sometimes. (IE: You can beat anything-No fun for anyone)
I just sit and watch him count up Tear Gas discards, then count his discard deck, all to go hunting for a tiny zombie. (We were also playing Majini Rock, so the mansion kept adding extra cards to our decks)
Then my turn comes and it's a quick buy, just a handgun, then it's over. Worst game ever. I'm not normally a sore loser either, but he just dominated ridiculously quickly and I had nothing to keep him down except to give him my ammo x10's which, of course, makes him stronger by adding fuel to his flamethrower.
I was so bored and frustrated and his turns took forever.
It made me really frustrated at the company that made this game because I know it was play tested, but the errors and stuff that snuck through is astounding. The very idea that ANY gun could do 5 times the discard pile (for free) PLUS be paired with an ability that essentially let's you sleep with it, is absurd and horribly game breaking. It even seems like it was designed that way on purpose, which makes me wonder if they ever played "the weekender" or just tested with speed games.
We actually had quite a fight about it because he refuses to think the card is OP. I think the card should read "Does 10 damage for every five cards in your discard" or maybe it should be linked to your inventory instead because of the multitude of things that let you "discard until..."
Well, it's too late now and this rant is in full swing. I hate the idea of changing card functions with house rules, but I guess I have to, but my buddy is actually all butt-hurt, refusing to see why last night was no fun. I'm the kind of winner that, if I dominate, I don't have fun. I'd rather lose in a close game than dominate.
I want to just toss Josh Stone and Billy Coen into a volcano. And I wouldn't miss the flamethrower if it went in there too.
I know it will NEVER happen, but it would mean a lot if this company cared enough to reprint some of their mistakes.
If this were a video game, it would have been patched by now.
TLDR: Summary in Bold