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  1. #11
    Senior Member
    Join Date
    Nov 2010
    Posts
    183
    A few patches later, and the game is much better. AI now uses weapons and sprays with more thought, and I can leave my team alone without worrying about them taking a coffee break or blowing each other up. Grenades are still an issue; the AI doesn't appear to comphrehend what flash grenades are for, and will chuck them at the least useful times.

    The Echo squad mission are good. Not much variety compared to the USS ones, but enjoyable all the same.

  2. #12
    Senior Member
    Join Date
    Jan 2011
    Location
    Altoona, PA
    Posts
    206
    I grabbed this for 20 and wasn't disappointed for the price. I'm glad I missed out on the early AI problems and glitches. I'm glad the fan service wasn't totally overboard until the later levels but this game really suffers for being so short, even with Spec Ops thrown in. I also feel this game went too Left 4 Dead in that there are so many places with rushes compared to the number of places with zombies just hanging around. There should have been sections in the first few levels where you could see groups of civilians under siege or being mauled instead of only running into Spec Ops holdouts. Maybe intercepted communications similar to Hunk's level from Umbrella Chronicles or screams/noise in the background. Just something to acknowledge the city's transition from alive to dead. That's why I like certain parts of RE3 and Outbreak more than this game; there's more despair in those two.
    Oh boy, I apologize. My hormones are goin nuts. Now please if you would get the f* outta my way. I mean how many times I gotta f*in write "ice cream" on this f*in list before someone gets in f*in gear, and brings home the f*in ice cream? Maybe I should get a steak knife and etch it in your muthaf*in forehead! How hard can it f*in be? Ice muthaf*in cream! I guess that's the price I pay for livin with two f*in morons!

    The OFFICIAL zombie murder machines of Central PA: Gatehouse Games

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