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azithromycin
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Thread: RE: Premier FAQ

  1. #11
    Quote Originally Posted by 135forte View Post
    As I recall the previous rulings on those cards, their effect is is only applied to the next turn, so any number of them that are defeated in one turn could only affect each player once. That said, Zombie Butcher can also be used to prevent LiN Jill from getting her bonuses if you hit her with it, as her effect only applies to her next turn as well.
    I see... So we did do it right. Thank you. I've only got the Base set recently so I wasn't sure of how it would have worked.

    One thing that would be good to add to the FAQ is that Jill only increases the direct damage of her grenades and not the indirect to adjacent players. That seemed to have been quite a debated topic I saw skimming the boards.

    Otherwise looks like everything I had some worries about are answered.

  2. #12
    Junior Member
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    does deadly aim and desperate escape apply +10 damage to the side effect damage of the grenade? so you would be doing 15 damage to people adjacent?

  3. #13
    Senior Member
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    No. They increase the damage of the weapon...not the weapons effect.
    And I hate dancing. That is one of my least favorite things to do. Other things that I hate are exercise, work, people, stupid people.

  4. #14
    I think I already know the answer to this but I still need to ask: if I use the rocket launcher but I have Rebecca's level 1 effect or Jill's level 2 effect, do I still shuffle the rocket launcher case in the mansion area?

  5. #15
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    Quote Originally Posted by Jeffery Brown View Post
    I think I already know the answer to this but I still need to ask: if I use the rocket launcher but I have Rebecca's level 1 effect or Jill's level 2 effect, do I still shuffle the rocket launcher case in the mansion area?
    If you are playing the card as written, the same logic that would have you shuffle the case into the mansion when the rocket launcher goes into the resource area would have you shuffle it into to the mansion if you keep the rocket launch or if you put it into someone else's discard pile; and and as having the mansion shuffled can have a major effect on the game, it isn't as pointless as it would seem.

  6. #16
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    Easy question. What exactly does Rebecca Chambers' effects together do?
    My friends always tell me that if you're using her with both effects, you trash another player's card every turn. I'm not sure if that is correct. Do you move a card from one inventory to another?

  7. #17
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    Quote Originally Posted by Deividu View Post
    Easy question. What exactly does Rebecca Chambers' effects together do?
    My friends always tell me that if you're using her with both effects, you trash another player's card every turn. I'm not sure if that is correct. Do you move a card from one inventory to another?
    Level 1: Once during your turn you can put of of the cards you are Trashing into another players Discard Pile, Ammo Management would give them the one ammo, Shattered Memories would give them the two plus the Shattered Memories.
    Level 2: When your turn starts you can Trash one card in your Discard Pile, while can be used with the Level 1, it does not have to be.

  8. #18
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    Can rebecca's level one effect be used more than once per turn. i noticed her effect says "you can" which would mean it can only be used once a turn but i just want to be sure

  9. #19
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    Quote Originally Posted by bodybag View Post
    Can rebecca's level one effect be used more than once per turn. i noticed her effect says "you can" which would mean it can only be used once a turn but i just want to be sure
    No, if an effect says can, it can only be used once per turn.

  10. #20
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    Quote Originally Posted by 135forte View Post
    Level 1: Once during your turn you can put of of the cards you are Trashing into another players Discard Pile, Ammo Management would give them the one ammo, Shattered Memories would give them the two plus the Shattered Memories.
    Level 2: When your turn starts you can Trash one card in your Discard Pile, while can be used with the Level 1, it does not have to be.
    So... If you use Shattered Memories together with Rebecca's level 1 power, you'd have to give another player all 3 cards (Shattered Memories + your 2 trashed cards)? It seems a little dumb that you are giving them poison and antidote. Can't you just choose which cards go in their discard pile and which go to the resource pile?
    It also seems rather inefficient if you could only use her level 1 power once per turn because of the "can" technicality.

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