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  1. #11
    Sergei to bottom of low tier- His effect only gives him an extra explore phase, so unless you have infi guns and ammo after your first explore, his effect is worthless.

  2. #12
    Senior Member
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    Apr 2011
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    I had a couple of games in play last night with Cindy. In partner mode I would put very high tier. I partnered her with Barry, attached Broken Butterfly and both Level 2's it didn't matter what I had as long as I could provide 40 ammo, possibly 10 cards in my deck I was walking in with 100 Damage not including what Barry was using or any other provisions.

    Once there's no need to gamble with leading w/ Cindy, that 20 Damage for full health is huuuuuuuge.

    My friend partnered her with Claire (Broken) to get the herbs. It was a no trashing game and he raced past me after having a very bad start.

    By herself Cindy might be weak, but Partner-wise, Look Out!

  3. #13
    Quote Originally Posted by The Enforcer View Post
    I had a couple of games in play last night with Cindy. In partner mode I would put very high tier. I partnered her with Barry, attached Broken Butterfly and both Level 2's it didn't matter what I had as long as I could provide 40 ammo, possibly 10 cards in my deck I was walking in with 100 Damage not including what Barry was using or any other provisions.

    Once there's no need to gamble with leading w/ Cindy, that 20 Damage for full health is huuuuuuuge.

    My friend partnered her with Claire (Broken) to get the herbs. It was a no trashing game and he raced past me after having a very bad start.

    By herself Cindy might be weak, but Partner-wise, Look Out!
    Cindy's still fine outside of Partners mode. Hardly uber or anything, but she's playable. The only things that really hurt her are the glass frame and splash damage (Guardians of Insanity, Nemesis, and OG Grenades beware!).

    I've finally been able to play a few games with Alyssa. With one of the 3 key Actions available to her (Umbrella Corporation, Long-Awaited Dawn, and PDA, in that order) and a big non-Explore weapon (Flamethrower, Magnum, Mine Thrower, anything with Lonewolf), she's something of a house. It feels a lot like playing LiN Chris, only you're trading a sturdier body for draw power.

  4. #14
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    I haven't had much play time with Alyssa (no that's not a euphemism), but I've tried to figure out a couple of strategies for her, and with the mentioned cards or about 4 other partners ie Sheva, or a couple of the Leons, etc. The ability still proves handy. Typically I'm not one for those guessing game strategies without the ability to manipulate it as the game allows.

    Pardon the miss in terminology 'OG' grenades?

  5. #15
    Senior Member
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    Apr 2011
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    Quote Originally Posted by The Enforcer View Post
    Pardon the miss in terminology 'OG' grenades?
    Original Gangsta?

    Hes talking about the base set grenade...not the new HE grenade.
    And I hate dancing. That is one of my least favorite things to do. Other things that I hate are exercise, work, people, stupid people.

  6. #16
    Quote Originally Posted by ShakeZoola View Post
    Original Gangsta?

    Hes talking about the base set grenade...not the new HE grenade.
    Yeah, exactly. Much like Josh (Nightmare), anything that keeps her from max health is a detriment, moreso to her than many others.

    I'm sure Alyssa is insane in Partner mode with either of the aformentioneds, especially Sheva. Draft the Single Shots, attach them to her, and Alyssa's ability to fuel drawing + extra explores... kinda ridiculous.

  7. #17
    Senior Member
    Join Date
    Oct 2010
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    118
    Upcoming:

    Pluses
    + Carlos Oliveria (Nightmare)
    Better then I thought he was. Might go up a lot in his current tier

    + Claire Redfield (Alliance)
    Think I have her a little bit too low. I personally don't think she's the power house she used to be but she's still more effective with her Draft Mode setups then most of the middle tiers now that everyone has settled in.

    Minuses
    - Josh Stone (Nightmare)
    Worse then I thought. Will fall.

    - Sergei Vladimir
    Falling down into the depths of the darkness. The wording on his effect makes it not work the way we were all thinking. In turn, this makes him terrible.

    -Ada Wong (Nightmare)
    I've been playing A LOT of Cindy Lennox lately (love her even though she's not so hot). Cindy does what Ada does seemingly better. Thinking of just putting Ada even lower.

    Unsure
    Mikhal Victor
    He keeps winning just purely from being able to buy Riot Shotguns in the early turns... not to mention grabbing stuff a Signature Special or the ability to grab 2 machine guns in the first 2 turns to ramp for huge. I've almost come back several times but he just keeps winning our games based purely on his rush being so much better then anyone.

    Barry Burton
    Broken Butterfly is so strong with Barry. Despite that, Jill and a few others are a bit more ridiculous. I need to sit down and play more games with him.

    Jill Valentine
    I feel like she's better then Barry due to the flexibility of her weapon selection. Also, her late game is way stronger than Barry's now. It's just a matter of how strong is Broken Butterfly Barry (a.k.a. "Rush Barry").

    Initial Placements:
    Yoko Suzuki - Bottom Tier (Higher End)
    Useless second ability. First ability almost worthless but still allows for a clutch play once or twice a game. No draft picks she can make that are beneficial exclusively to her. She just picks the standard fair and everyone uses it better then her.

    Cindy Lennox - Middle Tier (Lower End)
    Set up deck. Get one good weapon. Apply a Symbol of Evil (or several). Destroy with massive card advantage. She's totally capable of winning games and late game you can cycle the whole deck to get the herb you buy every turn for free. She's really difficult to get to this point without practice though. Your moves and buys have to be spot on.

    Alyssa Ashcroft - High Tier (Higher End)
    Decent Early game. Sturdy Frame. If you can set up the top card of the deck every turn for her effect (Not hard at all to secure 2 Umbrella as they're low value Actions in most draft setups) you will get massive advantage. It's like GenCon Wesker only you don't have to die and you get another bonus effect to boot. Simply put: She's awesome.
    Last edited by TsuKiyoMe; 01-03-2012 at 06:57 AM.

  8. #18
    Senior Member
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    Apr 2011
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    What changed about the understanding Sergie's text?

  9. #19
    Senior Member
    Join Date
    Oct 2010
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    118
    It was my bad. I thought it was when you defeat an Infected, you get a +Explore right away and can go in with the same weapons. I realize now the Infected was not defeated until after you're done with your current weapons. That means you're awarded the Explore after you've discarded all the guns you've used and the ammo too. That makes things a real headache. It means often times you won't have the right guns to kill things as you're holding back damage just to try to make use of his second explore.

    Stagger Exploring sucks. There's almost no reason to ever use it unless you're afraid to hit like a Barrel in the mansion. If you could go in for 70 with 2 explores or go in seperately for 40 and 30, you're not going to go "Hey let me take this chance to die to Nemesis if I reveal him." There's no risk the first way (again outside of a barrel) and there's a ton of risk the other way.

    tl;dr: He's only good if you stagger explore, which is the same reason why Carlos from Set 2 is so awful.

  10. #20
    Senior Member
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    Apr 2011
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    273
    That makes sense because technically infected are not defeated until you've finished the initial explore(s).

    I have yet to find a practical use for Split / Staggered explores. Like you said, its just not efficient to split damage.

    Carlos'd be more effective if he could actually take the weapon into his hand and get the extra explore, XD He seriously requires solid trashing to not have deck clogging to gain that explore each turn. :-/

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