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  1. #41
    Super Moderator Tylar_Bandai's Avatar
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    Quote Originally Posted by necklessone View Post
    Hey, that's the question I just came in here to ask!

    Also, does Flashbang's effect last for the current explore only or until the end of turn?

    Edit: Actually, our Ada/Hunter question was a little different. If Ada is at, say, 50 max health with 30 damage on her and A Hunter lowers her Max Health by 20, will she end up at 30 damage with 30 max health (and suffer all the penalties for having 0 health) or will she end up at 20 damage with 30 max health (since her second ability doesn't let her go below 10 health).
    Your first question has been added.

    Thats more of a mechanic question. Damage goes on a character, but maximum health is reduction in the total. Picture a green bar behind a red bar. The red bar is damage, the green one is maximum health. When the Hunter flips, the green bar goes down. If, at any time, the green bar meets the red bar, the character dies. The red bar can NEVER be higher than the green bar, only equal.

    So, based on that, the hunter flips, her maximum goes down by 20, so now shes 30 maximum health with 30 Damage, then her effect sees that and goes "I dont think so.." then sets her to max 30, health 10, since it sets her to 10.

  2. #42
    Super Moderator Tylar_Bandai's Avatar
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    Quote Originally Posted by UltimateZing View Post
    When using WE032 Silver Ghost & WE-033 Punisher with CH-002 Leon S. Kennedy's Level 2 ability, do you draw 2/4 cards respectively?
    Quote Originally Posted by necklessone View Post
    List of questions time:

    1) How does Regenerator (MA-056) interact with the Level 2 effect of Claire Redfield (CH-020)? Do you subtract 10 from the damage of each weapon and then double (effectively losing 20 per weapon) or do you only lose 10 per weapon?

    2) In Parter mode, does Hunter (MA-068) reduce the health of both characters the player in the lead has?

    3) Does Lone Wolf (AC-032) trigger on only the first explore after it is played, or does it trigger for each explore if you split them up?

    4) Does Chris Redfield's ability (CH-034) trigger each time an Infected with health greater than 40 is revealed, allowing it to happen multiple times per turn?
    1) This has been clarified in Set 5 rulebook actually. Step 5 of the exploring process is where all effects relating to exploring occur. So her effect would occur in step 5.

    2) Please see the FAQ for this question.

    3) it applies for the turn. However, you can't use Weapons twice unless you can somehow move it back to your hand.

    4) Yes it does!

  3. #43
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    EDIT: Nevermind seems to have been answered already.
    And I hate dancing. That is one of my least favorite things to do. Other things that I hate are exercise, work, people, stupid people.

  4. #44
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    Quote Originally Posted by Tylar_Bandai View Post
    Your first question has been added.

    Thats more of a mechanic question. Damage goes on a character, but maximum health is reduction in the total. Picture a green bar behind a red bar. The red bar is damage, the green one is maximum health. When the Hunter flips, the green bar goes down. If, at any time, the green bar meets the red bar, the character dies. The red bar can NEVER be higher than the green bar, only equal.

    So, based on that, the hunter flips, her maximum goes down by 20, so now shes 30 maximum health with 30 Damage, then her effect sees that and goes "I dont think so.." then sets her to max 30, health 10, since it sets her to 10.
    So the damage stays the same. So i.e. you explore and reveal the new hunter and your maximum health is 80 with 40 health your maximum health would now be 60 with 20 health? Or would it be 60 with still 40 health?

  5. #45
    Super Moderator Tylar_Bandai's Avatar
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    Quote Originally Posted by bloody_M View Post
    So the damage stays the same. So i.e. you explore and reveal the new hunter and your maximum health is 80 with 40 health your maximum health would now be 60 with 20 health? Or would it be 60 with still 40 health?
    Maximum Health: 80
    Damage on: 40

    Hunter hits

    Maximum Health: 60
    Damage on: 40

    The Hunter doesn't deal damage (atleast not with its effect), it only lowers your maximum. It will only lower your current Health if your health would be higher than your maximum, since thats not possible due to the game rules.
    Last edited by Tylar_Bandai; 12-12-2011 at 11:51 AM.

  6. #46
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    How it work the 1st effect of Leon ?? Can someone give me some insights ??
    Just waiting for a good Resident Evil that wasn't Operation Raccoon City.

  7. #47
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    Quote Originally Posted by fg1010 View Post
    How it work the 1st effect of Leon ?? Can someone give me some insights ??
    It's like Parting Ways, but it Trashes from your Discard Pile and it triggers when you kill something.

  8. #48
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    Re: Sergei Vladimir

    Which of the following is closer to the intended text for his Level 1 effect.

    A) "While not exploring" meaning the player chooses before he explores, so that he can actually do damage while exploring
    B) "While not exploring" as in he is not the one exploring because its intended for Partner Mode and the player chooses to not have Sergei being the leading character
    C) Both A & B

    Thanks. I wasn't sure if it was worded like that to prevent players from performing the action once in the mansion or for some other reason.

  9. #49
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    Tylar,

    Haven't seen a 100% clear answer to these 2 questions in the FAQ yet so here goes:

    1. On PDA, after you trash your card, when putting cards back to your inventory, do you have to put them both on the top, both on the bottom, or can you split these up 1 on top and 1 on bottom? Just checking the exact intent on the wording.

    2. Another fun partner related question. When I asked regarding laser trap, rock trap, wasp, etc. last set you said that the cards weren't really designed with partner play in mind but that your official answer if playing a partner game was that these cards damaged both main AND partner characters. Therefore, if playing a partner game with the new mansion, I was wondering how the new hunter interacted with partners (if at all). When hunter is revealed, would the player with the most decorations have to lower their main character AND their partner character's health by 20? I could see where this could go both ways.

    A. The partner character does not have multiple lives like the lead character and thus is not affected by anything that would alter "maximum health".

    OR

    B. Even though the partner character can only die one time, they still are affected by cards that alter maximum health.

    We have never really had a card like Hunter before that alters maximum health and it certainly begs the question if it remains consistent with past infected and applies to partners, or if this card and all potential future cards that deal with "maximum health" will involve partners or ignore them.

    Thanks for your time.

  10. #50
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    Quote Originally Posted by The Enforcer View Post
    Re: Sergei Vladimir

    Which of the following is closer to the intended text for his Level 1 effect.

    A) "While not exploring" meaning the player chooses before he explores, so that he can actually do damage while exploring
    B) "While not exploring" as in he is not the one exploring because its intended for Partner Mode and the player chooses to not have Sergei being the leading character
    C) Both A & B

    Thanks. I wasn't sure if it was worded like that to prevent players from performing the action once in the mansion or for some other reason.
    A I would think. B cant really happen as in partner mode when you explore both characters are exploring weather they are leading or not.
    And I hate dancing. That is one of my least favorite things to do. Other things that I hate are exercise, work, people, stupid people.

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