I got another question, and I feel really stupid asking this, because either I'm doing something wrong, or I'm missing something.
If the infection level goes from 0 to 10, with 10 being the absolute highest before you turn into a zombie, then why are the infection chits labeled 5 on one side and 10 on the other side? They should be labeled 1 on one side, and 5 on the other.
Anyway, my friends and I couldn't figure out why that was, so we just made the infection level go from 0 to 100 and used the 10 side of the infection chits.
Ignore this post.
Last edited by 135forte; 10-07-2011 at 06:14 PM. Reason: Realized it was redundant.
"My Name is Chris Renfield, I refuse to carry weapons for basic self-defense in a zombie infested mansion, because I punch rocks and not afraid of anything."
So the game ends if all players hit an infection level of 10, right?
Nightvision Rocket Launcher: What is the definition of "night time"?
6pm to 6am?
Edit: well actually 8pm-6am would be the more likely.