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azithromycin
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  1. #521
    Senior Member
    Join Date
    Dec 2010
    Location
    Roanoke Va
    Posts
    160
    With all the running scenes and vehicle segments I cant imagine how a partner would do anything but kill the fun. I hate the sub escape in chapter 1 as it is.
    Still angry Mercenaries 3D isn't a console update.

  2. #522
    Senior Member
    Join Date
    Apr 2011
    Location
    Raccoon City (used to)
    Posts
    244
    Hi all,
    New Character Card based on my real life cosplay/gamer friend Yuanie^^
    Check out her cosplay:
    Website: http://www.yuanie.com
    Facebook: http://facebook.com/yuanielinky
    Deviantart: http://yuanie.deviantart.com/


    Last edited by Jill_Valentine; 11-16-2012 at 05:55 PM.

  3. #523
    Senior Member
    Join Date
    Apr 2011
    Location
    Raccoon City (used to)
    Posts
    244
    Last edited by Jill_Valentine; 11-17-2012 at 07:20 PM.

  4. #524
    Senior Member
    Join Date
    Apr 2011
    Location
    Raccoon City (used to)
    Posts
    244
    Inspired by Fistocuff's event cards (http://www.bandai.com/residentevil/f...ansion)/page9), I decide to modify them into Location Cards, based on the different sections of the Mansion.

    Because the deck building game lacks some kind of a board, these Location Cards will be the board and add more "environment/mansion feel" while affecting gameplay in a way (not too overwhelming).

    I have about 137 images which will roughly make up the whole mansion in Resident Evil Remake. Below is an example. Text in the brackets are for additional effects, if any.

    Each Location Card will affect all players for a turn, after that, the next Location Card will be in effect. This will create the "movement" of players within the Mansion, picking up ammo/gold from the ground/shelves, without the need for a physical board.

    If the Location Cards are of a significant number, it can also be split into 2 or more "looping" stacks, to create the feel that different players are exploring in different parts of the Mansion.

    An additional slot will be added on my custom resources mat for the deck of Location Cards. When time permits, I'll create the Location Card templates so you guys can add in the effects yourselves =)

    Last edited by Jill_Valentine; 11-26-2012 at 08:37 AM.

  5. #525
    Senior Member
    Join Date
    Apr 2011
    Location
    La Habra Ca
    Posts
    643
    Thats actually a really cool idea!

    I hope Tylar is paying attention to this!
    And I hate dancing. That is one of my least favorite things to do. Other things that I hate are exercise, work, people, stupid people.

  6. #526
    Senior Member
    Join Date
    Apr 2011
    Location
    Raccoon City (used to)
    Posts
    244
    ShakeZoola: Thanks! ^^

    Here are some New Location Cards:







    Last edited by Jill_Valentine; 12-01-2012 at 10:47 PM.

  7. #527
    Senior Member
    Join Date
    Apr 2011
    Location
    Raccoon City (used to)
    Posts
    244
    More Location Cards:







    Last edited by Jill_Valentine; 12-01-2012 at 10:50 PM.

  8. #528
    Senior Member
    Join Date
    Apr 2011
    Location
    Raccoon City (used to)
    Posts
    244
    New Location Cards:







    Last edited by Jill_Valentine; 12-12-2012 at 08:02 AM.

  9. #529
    Senior Member
    Join Date
    Apr 2011
    Location
    Raccoon City (used to)
    Posts
    244






    Last edited by Jill_Valentine; 12-12-2012 at 08:05 AM.

  10. #530
    Great, thanks for all ! !!!!

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