there are gonna be prizes. i didn't mention them in the post because the prizes will be determined based on how many people participate and what the store decides it can give out.
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Type: Posts; User: Darkicon
there are gonna be prizes. i didn't mention them in the post because the prizes will be determined based on how many people participate and what the store decides it can give out.
There will be a Resident Evil Tournament on Sunday, March 31.
It will be held at local hobby/gaming store
Seth's Games & Anime
2379 East Main Street
Ventura California 93003
$5 entry fee,...
Besides some individual cards I think the overall rules are fine the way they are. the only card I think needs a slight rule change would be Barry Burton's ability (Mercenaries Edition). I might be...
Yeah, I didn't notice the last page of the book had a mini FAQ, it cleared that question up *god **** Barry's ability can be ruthless*. most of these were just questions that my friends had when...
Question is being answered on another post. If you want to know the answer too, go to RE: Mercenaries FAQ posted by bandi
Just picked up my copy today and came across a few cards with confusing wording.
first: Does Adjulf ability *When this infected is revealed, it gets -10 Damage during this turn if the Exploring...
Just picked up my copy today and came across a few cards with confusing wording.
first: Does Adjulf ability *When this infected is revealed, it gets -10 Damage during this turn if the Exploring...
Definitely agree with Winona, I never posted much on this forum since knowing about this game the day it was released " hence why my post number is barley in double digits" but this got me into both...
Playing the waiting game it is!
We used Escape from the dead city in our last hand and since we have currently a 12 card deck *was 14 before trashing knives* there's a high chance its in the discard. we can also just wait and ask...
Hmmm, I would use Sheva's ability to swap mansion foyer with the top card and use item management to upgrade 10 ammo to 20 ammo, then wait to see what card we get from the ability swap.
Think the two best plans we have are Either;
A) Play the 20 ammo, pistol "overload" and two knives and explore. If we get a kill play the 10 ammo and buy a bolt rifle *trashing the knives for 10...
well in the forum he said well buy them with exp points we get from exploring so maybe they'll be like weapons/actions and you just put them in the resource area
Fine with this.
alright, pistol then
pistols do deal more damage but I saw it as good habit to buy grenades since they will help when it comes to the bolt action rifles ability *top of deck cost 40 or more, plus 30 damage, pistols only...
Agree with this. Forgot ammo X 20 ability works even when you don't use the ammo for the weapon.
Since we don't have any damage on us at this point I'll say play Grenade and try exploring, if we get a kill we get a kill. If we get hurt use first aid to heal then use our buy for another grenade.
Definatly escape from the dead city.
alright, just keeping track of everything. grenade is fine with me.
I agree with winonavampire, we should keep a close eye on what we buy because of the lack of trash capabilities.
Though i think we should buy a grenade since our only weapons atm are two knives and...
I say this idea, we need some draw power.
I cant either, think post didn't go through or we're both blind lol
we need to know what are hand is after we're both revived
why return the pistol when you bought it before revealing nemesis?