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  1. First question!!!
  2. Demo Question
  3. Does the player have to take all 5 motions each turn?
  4. Are we going to see this game out of USA?
  5. a quetion on leon basicly
  6. Jill Valentine PR-002 Vs. Fatally injured
  7. Albert Wesker CH-001 Vs. Jill Valentine PR-002
  8. Multiple Explores
  9. Chris Redfield's Melee card?
  10. Multiple explores
  11. question on ammo
  12. Claire Redfield CH-003 effects
  13. Gold and ammo
  14. Ammo
  15. weapons
  16. Several Questions
  17. Cards Missing In Demo?
  18. Token/Weapon Shortage
  19. When Do You Activate A Weapon's Effect?
  20. Automatic Shotgun
  21. Albert Wesker
  22. Promo Jill Valentine
  23. Where Do Trashed Cards Go?
  24. How Do You Use Weapons Twice?
  25. How To Use Two Explore
  26. When Do I Choose My Weapons?
  27. Struggle For Survival and Back To Back
  28. Clarification on promo jill
  29. New to all this and had a few questions.
  30. Trashing the Rocket Launcher
  31. A slew of questions
  32. So just double checking things...
  33. Few Questions
  34. Multiple Explores
  35. Combo Question
  36. "Penalty for losing all of your character's health"
  37. Ammo Cards
  38. Bonus Cards in Mercenaries Mode
  39. Chris Redfield
  40. Weapon Cards
  41. !!Please Read Before Posting Question!!
  42. Explosive jill
  43. Master of Unlocking
  44. Ada Wong's Effect
  45. Weird Question
  46. Playing Ammo, Turn Start, Ada Wong
  47. Ada and Nemesis
  48. Quick question about tutorial
  49. Release date
  50. Ada Wong
  51. Grenade
  52. expansions?
  53. Auto shotgun
  54. Demo VS Full Game
  55. Mercenary Mode player order
  56. Released outside America?
  57. Question about getting Promos
  58. A Few Questions
  59. heres an odd one
  60. Single player games
  61. "Gain"
  62. Expansions
  63. Questions
  64. Gattling Gun
  65. Dying
  66. Nemesis and Timing
  67. Ammo cards and weapons
  68. Questions on retail version and development
  69. Question about Wesker
  70. My order wasn't received, can I get the promos directly?
  71. Merc. Questions
  72. Questions on Grenades During Explore
  73. Where's Jill?
  74. Deadly Aim vs Grenades
  75. Promo Chris
  76. Level 1/Level 2
  77. Top of deck
  78. Leftover damage/multiple explores
  79. Hunters
  80. Just wondering 2 things.
  81. Action Cards Explination Please
  82. Krauser???
  83. Gatling gun ruling
  84. Leon Lvl. 2 and the Burst-Fire Handgun
  85. Question Thread #1
  86. Chain Gun Majini
  87. albert wesker lvl2 vs jill valentine SE lvl1
  88. ? regarding availability of LiN promos
  89. New Questions and Issues
  90. Yellow herb
  91. 2 quick qestions. Thanks in advance Alex.
  92. Sheva's Lvl 1 ability
  93. 8 players?
  94. grenades/trashing cards
  95. Can i get a full step-by-step on how VS mode works?
  96. Few questions
  97. Explore Question
  98. Need Help.
  99. Exploring Clarification
  100. Exploring ??
  101. ...I just have to ask (Exploring/Buying)
  102. Automatic Shotgun Weapon Trigger Effect
  103. Rebecca's effect
  104. Professional
  105. Where do trashed cards go?
  106. Another Question
  107. Merc Mode Combo Question.
  108. Question concerning gold
  109. Teams in Mercenary Mode
  110. Playing Ammo
  111. Couple of questions.
  112. Keeping Track of Damage vs Life (and the Yellow Herb)
  113. A Few Questions
  114. Missing card
  115. Chris Redfeild
  116. Versus Mode
  117. Story Mode and Deaths
  118. Jill Promo question
  119. Shattered Memories
  120. item management
  121. Green Herb
  122. Chris Redfield
  123. Beginning The Game
  124. Ammo Actions Card Interactions
  125. Using action cards to draw & no inventory
  126. Sheva Alomar
  127. What is the situation on Ammo?
  128. Rulebook misprint? if not missing cards
  129. Questions to clear confusion
  130. Another Item Managment question
  131. Leons pistol ability
  132. Hello....
  133. Frustration
  134. Krauser's Gain Ability: Take top card or dig lower in pile?
  135. Professional Question
  136. Ammo and Gold Supply
  137. Mercenary Mode - Leveling Up
  138. merc question
  139. Mercenary Mode Question
  140. Umbrella Corporation + Mansion Foyer
  141. Mercenary Mode Combos and Time Bonuses
  142. do you get to keep the gold you have left over after your buy step?
  143. Gatlin gun ammo cost and damage
  144. Replacements?
  145. Another Mercenaries question, Bolt Action Rifle, Weapons & Exploring
  146. Yet Another Mercenary Mode Question
  147. Combo Bonus card in Mercenary Mode
  148. Ominous Battle and Umbrella Corp
  149. Are card sleeves made specifically for this DBG plans for the future?
  150. The Merchant
  151. Ammo + Gold
  152. Rocket Launcher + Nemesis
  153. Extra burst handgun missing one shotgun
  154. Online Demo?
  155. Burst Fire Handgun + Gatling Gun 0 Damage?
  156. Bolt Action Rifle and no deck?
  157. Level 1 Ada Wong Multiple Explores?
  158. Beginning of Turn Effects - Character Abilities
  159. More Explore Questions
  160. Question about Jill and skipping turns, and being out of the game.
  161. Comprehensive FAQ
  162. umbrella corporation
  163. Shattered Memories Card?
  164. Couple of Questions
  165. Sheva's 1st ability
  166. What happens if the gatling gun gets trashed?
  167. Drawing Cards from Actions
  168. 2 Questions (Master of Unlocking and Grenade Jill)
  169. Struggle for Survival
  170. Wesker Level 2 Mandatory?
  171. Versus Mode?
  172. trashing unique Merc. cards / big weapons pile / decorations for the dead
  173. Timing of Trashing
  174. Rebbeca's Level 1 Effect
  175. a few questions
  176. Two exploring questions
  177. Ada vs Wesker
  178. "Can": a clarification for characters?
  179. How to play
  180. Timing Question: Nemesis v. Trash
  181. Rebecca Chambers Level 1
  182. The Gatling Gun Majini...again
  183. Lost In Nightmare Jill Clarification
  184. Is there a limit to the number of +actions you can get a turn?
  185. +1 explore
  186. Professional difficulty and 70 Health
  187. Dying and items with 2 explores
  188. ALL CARD Detailed Explanations (Updated 5/24/11)
  189. Couple new questions about Character Explanations
  190. Weapon Gain Tokens
  191. Automatic Shotgun Clarification
  192. some questions
  193. Yellow Herb
  194. Item Management
  195. Automatic Shotgun Question
  196. Trashing and item usage question
  197. Auto- Shotty question Again
  198. Alliance
  199. Mansion Effect Order
  200. Professional Question
  201. Struggle For Survival
  202. Chris on verses?
  203. Barry Burton
  204. Leon Kennedy's 2nd Ability
  205. Promo Jill
  206. Gold
  207. Lost In Nightmare on Merceneries
  208. Buy question
  209. Chris has found Yellow Herb?
  210. A few questions...
  211. Token cards are a bit fuzzy.
  212. Chris Yellow herb
  213. Chris Redfield and Barry Burton
  214. promo give away
  215. Reload and its uses
  216. Actions that need a discard and you have none?
  217. Can a player be made to skip their next 2 turns by infected?
  218. Upcoming Promos
  219. Auto Shotgun
  220. Question.
  221. 2 Questions. (1:Promo Characters 2:What about new expansions?)
  222. actions and guns
  223. Explosive Jills and Automatic Shotgun
  224. Open Posting in Q&A Forum
  225. +1 Explore
  226. Explore order
  227. How about this question Alex!!!!???
  228. Will there ever be a FAQ file?
  229. Two rules questions
  230. Automatic Shotgun's Effect and Ammo
  231. [versus mode]reload 4 times + using ability + buying 0 cost item
  232. 5 Questions (About Rifle, Combo Bonus and Full-Bore Machine Gun)
  233. Zombie Butcher Effect
  234. Another Automatic Shotgun question
  235. Bolt Action Rifle Question
  236. Ominous Battle question
  237. Master of Unlocking??
  238. Resident Evil Alliance Previews???
  239. A Few Questions
  240. Hunk clarification
  241. Alliance Card Count
  242. Regarding Duvalia [Las Plagas]
  243. Playmat??
  244. Extra explores in VS Mode?
  245. im a noob im sorry....
  246. Grenades on Promo Chris
  247. A Pre-Release Question
  248. A little confused on Gold and Money after exploring.
  249. Question about multiple exploring. Getting the decorations or not..
  250. A couple of questions about mercenary mode. The combo breaker!