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#31
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This is no mockery. Sorry! you misunderstood this card idea wrong - my fault. I should have post it in the card creation section. But I thought that it would be suitable in this thread.
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#32
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I wasn't being serious. But the thing is, if you're gonna go Impure Ressurection, it's gotta be Overstated, Have Sac, and an effect. For a T6, with Impure...I expect nothing less than an 8 combat, or a 7 with an AMAZING effect. Never take me too seriously.
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#33
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Quote:
Well upon inspection of q and a I'm wrong. I don't understand why you don't draw for everything else that cant hit the discard pile but you can for a token... Unless a token can be in the discard pile... Where's shinos dad at? I need a shins d signal. Last edited by chichiokurikuri : 01-25-2013 at 07:41 PM. |
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#34
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From my understanding, Reinforcement and Squad as a keyword on cards gives them an inherent game mechanic that states that whenever that card would be moved from an in-play zone to any out of play zone, they are removed from game instead. So it isn't "I discard this Squad, and then it goes to my RFG area." It's just "Since it's being removed from play, it gets RFGed automatically."
As for coin Ninjas that aren't actually Ninja cards, there was never any actual stipulation to them, rather, they would I guess move and then sort of "cease to exist." That's what I got from Justin's post in the Q&A. The problem is that credible support for tokens phasing out after moving is not a plainly stated event in Naruto CCG, which is really all that matters when it comes to rules of the game. I can cite that token creatures in Magic work the same way (hitting the discard and then ceasing to exist after that moment), but that doesn't help us at all when it comes to This game. |
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#35
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Quote:
That's kinda what I figured. Thanks for answering the call. Still seems that the cost is failing just like the others. I feel like I'm spiritombing on this now. Last edited by chichiokurikuri : 01-25-2013 at 08:26 PM. |
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#36
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I think allanime needs to add a new bit of terminology to his new user guide....
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#37
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Quote:
![]() On another note, condemn you shido____!!!! |
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#38
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Quote:
Hell at this point me, MJM, Shino'sDad, and our underl---i mean associates should run this thing. I'll handle teaching you all how these boards work and tutoring newbies, MJM and SD handle Card design and gameplay, sidekicks test and promote. BOOM! Tylar and the rest can just kick back afterwards ![]() This is a point I wanted to mention to people just cause it's one of those that need repeating: Itachi's COST is that big (0) there, and the discarding part is his effect. This is why no one can negate the effect AFTER you discarded the ninja, and also why if the ninja fails to discard the effect fails itself. It's sort of similar to Deidara [FR] in a way. You pay the 1 Earth or 1 Fire, then the effect goes on the chain, and if it resolves, discard your ninja and win 1 or 2 BRs. (However I believe this also means Deidara falls under the same restrictions as Itachi, as in if the ninja wont hit the discard, you dont win BRs) EDIT: It seems you already caught on XD |
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#39
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Yes, I worded that wrong. The condition of the effect. At least I understand when and why im wrong.
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#40
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Did anyone think that this might only be up to the seven swordsmen. I just hope they bring out some good void missions.
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