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  #1  
Old 01-13-2013, 10:40 PM
CaptainPlanet CaptainPlanet is offline
Chunin
 
Join Date: Dec 2011
Posts: 107
Current Deck: Awesome Pups.

Using Currently. Constructive Criticism is appreciated. Will also put in Side Deck for reference.


Ninjas 30

Turn 0 (10)

3x Kankuro [Unphased Assault]
3x Gaara of the Desert [Sand Elite]
2x Matsuri [Follower]
2x Hotaru Katsurugi [Tsuchigumo's Heir]

Turn 1 (5)

2x Temari [Disciple of the Sand]
3x Crow [Warrior of Wood]

Turn 2 (4)

2x Sakura [Identity Swap]
2x Salamander [Puppet]

Turn 3 (2)

2x Father and Mother [Synchronized Duo]

Turn 4 (6)

2x Chiyo [Power of 10]
2x Kurenai Yuhi [Demon Illusion]
2x Hiruko [True Terror]

Turn 5 (3)

2x Sasori [Unique Puppet Art]
1x Baki [Cleaning up]

Missions (11)

3x Loss
3x A Master's Death
2x Sasori of the Red Sand
2x A Gift
1x Sneak Attack

Jutsu (9)

2x Wind Style: Wind Pressure
2x Wind Style: Vacuum Blade
2x Wind Style: Vacuum Bullets
2x Reverse Tetragram Sealing Jutsu
1x Secret WhiteMove: Chikamatsu's Ten Puppets

Reinforcement

3x Inner Sakura
2x Sasori (Puppet Mode) [Puppet Paragon]
1x Gaara, Temari & Kankuro
1x Sakura & Chiyo

Last edited by CaptainPlanet : 01-16-2013 at 05:40 PM.
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  #2  
Old 01-15-2013, 08:26 AM
Sasori_of_the_Red_Sandz Sasori_of_the_Red_Sandz is offline
Jonin
 
Join Date: Jul 2009
Posts: 465
Quote:
Originally Posted by CaptainPlanet View Post
Using Currently. Constructive Criticism is appreciated. Will also put in Side Deck for reference.


Ninjas 30

Turn 0 (10)

3x Kankuro [Unphased Assault]
3x Gaara of the Desert [Sand Elite]
2x Matsuri [Follower]
2x Sakura Haruno (Childhood) [Academy Training]

Turn 1 (6)

2x Temari [Disciple of the Sand]
2x Crow [Warrior of Wood]
2x Black Ant [Puppet]

Turn 2 (3)

2x Father and Mother [Original Creation]
1x Salamander [Puppet]

Turn 3 (3)

2x Sand Anbu [Surprise Attack]
1x Sakura Haruno [Chakra Control]

Turn 4 (6)

2x Chiyo [Power of 10]
2x Kurenai Yuhi [Demon Illusion]
1x Hiruko [True Terror] (Deciding if running 2 of these or 1 and 1, currently testing)
1x Hiruko [Grand Achievement]

Turn 5 (2)

2x Sasori [Unique Puppet Art]

Missions (10)

3x Loss
2x Sasori of the Red Sand
2x A Gift
2x A Master's Death
1x Sneak Attack

Jutsu (10)

2x Chakra Scalpel
2x Gigantic Fan Set 27
2x Wind Style: Vacuum Bullets
2x Reverse Tetragram Sealing Jutsu
1x Flamethrower
1x Secret WhiteMove: Chikamatsu's Ten Puppets

Reinforcement

2x Sasori (Puppet Mode) [Puppet Paragon]
1x Gaara, Temari & Kankuro
1x Sakura & Chiyo

Side Deck

3x Secret Book
2x Pakkun [Tactician's Pet]
2x Overwhelming Hunger/Sealing Barrier
2x Tofu
1x Temari [Furious Gust]
Hmm... I like the build my only criticisms are:
-2 Chakra Scalples
-2 Gigantic Fans s27
+3 Vacuum Blade
+1 Vacuum Bullet

-2 Mom and Dad
+2 Mom and Dad (S26 I think)

and maybe try fitting the set 26 Hotaru in here. These are just some of my thoughts. I played puppets for a while, but I stoped playing it mono because I just didn't see that many options for throwing the deck together, but I do really like your build
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  #3  
Old 01-15-2013, 11:07 AM
kirax7 kirax7 is offline
Chunin
 
Join Date: May 2009
Posts: 130
-2x Sakura Child
+2x Hotaru/Hanare
-2x Black Ant
+1x Temari
+1x Crow

-2x Father&Mother
+2x Sakura Identity Swap

-2x Sand Anbu
+2x Father&Mother t3
-1x Sakura
+1x Salamander

-1x Kurenai
+1x Baki

-2x Chakra Scapel
-2x Gigantic Fan
+2x Vacuum Blade
+2x Pressure Damage
-1x Flamethrower
+1x A Master's Death

You should start very aggro with Gaara/Kankuro/Matsuri+Temari or start with Puppet Kankuro+Crow. Since Crow is one of the best Puppet in the game.
Sakura Identity Swamp is great if you want control your hand and the Reinforcement is a great chump blocker to stall untill t7 for the Sasori Puppet Mode, and she is sacrificable for the Squad. Baki is great if you have Matsuri and/or Temari in the field (potentially 6/3).
I think Hiruko True Terror is the best Hiruko you can play: the new Hiruko has Revitalize so you can't discard him for Kankuro or Sneak Attack and he never hit the Graveyard for Sasori Puppet Mode. True Terror is aggro and works well in combo with Baki, and he can play Chikamatsu's Ten Puppets and Tetragram after Flashpoint.

In this deck i really like Pressure Damage: you can play it with Sasori for the effect, with Kurenai to re-use in the next turn, Inner Sakura because in your next turn Sakura return in play whatever, and it's good for defense and attack.
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  #4  
Old 01-16-2013, 05:41 PM
CaptainPlanet CaptainPlanet is offline
Chunin
 
Join Date: Dec 2011
Posts: 107
Thank you both for your input, made some changes.
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