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#31
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#32
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"I think it's nice to see tournaments from a local perspective. It gives a different look at decks, which may not be the best, however you can try to use something that worked for them(an idea, tech, etc) and try to incorporate that into your own success." -CopyEyeKakashi 1/08/13
I would like to say something positive, but there isn't a whole lot. The game is highly neglected, competitive play is inactive, the card design is bad, and prizing is worse. I guess the community seems to be semi rejuvenated(tournament report threads). It would be wrong of me to continue this trend of saying everything is fine, when things are worse than ever. |
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#33
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Now we got Fire doing the draw lifting, Earth can run in 5 different directions, lightning is still jutsu heavy but shares some spotlight with wind, water kind of has it's own thing going on, void may only run 1 or 2 ways (but it's not bad) and among all those there's decks that both achieve the same goal in 2 totally different ways. Creativity is no longer limited. Before it's like "Oh I like lightning, guess I run chakra build/rasenusers" now it's like "I like lightning, do I want +1 coins? maybe mass chakra gain? How about BR get effects? Oh, I could add in water and build my chakra while draining theirs, or add in wind and add tetra + draw power to my arsenal." and so much more. TL;DR - It's easy to see creativity is a lot better and plausible than in past sets. Quote:
That seems like improvement to me. Last edited by allanime01 : 01-13-2013 at 09:55 PM. |
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#34
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The thing that bothers me the most right now is that no element has a real core. A theme almost has to come complete with it's own engine and everything. So, instead of before where you didn't worry about how you were gonna move the deck along and get your cards cause elements generally had their own draw or search engine. We now have to rely on things like the Sage and Ino + Asuma. Engines that are built into the theme of the deck. An element should be itself and have it's own core components but then themes should help bring a real strategy and be supported by that core. Now it's just a bunch of strategies with no support from it's own element. Last edited by codecatx5 : 01-13-2013 at 10:24 PM. |
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#35
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#36
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So u want this game to be Arian race every theme the same? The reason they aren't the same is for balance purposes no one deck is stronger than another alot comes to play and the decisions made through the game. And probability and knowing what is strong and have an awnser for it. This game is hella balanced compared to yugioh and u can build a competitive +1/+1 deck btw check out weapons |
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#37
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I am definitely reading this guys. Although I can't change anything for set 28, my brain will definitely have these comments on my head during set 29 and onward.
__________________
Tylar Allinder Bandai America |
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#38
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Also I'm not so sure about balance being proportional to yugioh anymore. I've seen as of late and extreme amount of diversity amoungst yugioh decks. So, to answer your original question. No I don't want every theme to be the same. I want themes to be more complete and well rounded which is easier if the element it's in can support it. For example I like revitalize it's a deck that uses a engine and tools to get to a point in the game where their main game winner is at it's full potential then they go. One of the best parts about Revitalize is that it's missions are just regular earth missions and are just as good playing any earth deck. Also I'd like to see Naruto's I can build a deck around again like Bottomless Power and Desperate Pursuit. But, that's just me. Last edited by codecatx5 : 01-14-2013 at 09:12 AM. |
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#39
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That's turn 1-5 all cards that give u plus weather its by eoj effect deployment or jutsu , and u run patriarch and warhawk and inari's decision and u tell me inconsistent ha! The reason it falls short is because it doesn't have an end game jutsu nothin that wows which I'm hoping Tyler fixes when the 7 swordsman show up |
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#40
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I'm really not a fan of how Shikamaru's decision and Warhawk hold up at least 4 of the five elements. |
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