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#41
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Last edited by BANKAI : 12-17-2012 at 11:55 AM. |
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#42
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those late game draw missions can be used on t4, thx to wind.
also, how does everyone think about void kisame? does it even matter if hes limtied to one, since most will probably use one on t5 anyways. is removing chakra and moving up your turn marker by one bad for the game on t1-3 depending if u get JI fast or slow, or even waiting to use it on your opponent to deplete the 2 chakra they have to overwhelm them? |
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#43
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in terms of balance fire's warhawks +2 is fine to compared to winds shika decision, loss, and masters death; to earths student and sensei, after the battle, decoding ect... ect... of all the elements fire is most scared about mission negation, and everyone is going to stop a warhawk. |
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#44
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I remember someone, might not have been you, trying to justify the need of Warhawk by saying it has too many Counter Missions that deplete the hand. To that... /)_- |
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#45
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Meaning.... Top decks of the format: (fire-x....usually lightning) (earth..revitalize) Fire/x..lighting because of war hawk earth/ revitalize... beacause of ino and tree spam Solution: war hawk to 2 Ino to 1 (to slow down set up) or Tree spam to one (so that lightsworn..revitalize has only ONE judgement dragon) Just my 7cents Last edited by BANKAI : 12-17-2012 at 12:38 PM. |
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#46
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but in general it's hard to gauge the true power of stand alone missions so long as legiti mission negation is available. warhawk to 2. im in. |
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#47
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You da man! But I have been known to be wrong so I dont want to exclude any arguments that maybe valid, so if any one has more to add feel free.
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#48
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Ok...
Hidan is not the problem. Curse Mode is the problem. If Curse mode is at 1, I am totally fine with this Hidan. Free battle rewards are stupid. Other problem cards: Warhawk. Self explanatory. Should be at 1. Is the sole reason almost everyone is playing fire/X. Deidara fiery wrath. To 0. This card is horrible for the game plain and simple. Makes NvS almost unbeatable and there is no reliable way to counter it in this format. Anybody who played against Destin in MI can attest to this. Also ridiculous with Jonin's Intervention. Time to go. I honestly believe tetragram is fine. It had little to no impact at MI, and the only thing in set 27 that makes it easy to pull off early is JI. Even still, If you are willing to come out of 2 cards for JI, a ninja out of your hand, 2 wind chakra that you got from ???, AND play tetragram... you probably deserve to win because you are a champion. Jonin's Intervention. Without Deidara and a way to instantly get back 4 cards (Warhawk), I don't see this card being that big of an issue. Kakashi (well versed) is kind of scary. But I don't think that it makes this card that busted. Maybe to 2? Just to make it a little less consistent. Tree Summoning. I have mixed feelings on whether this is a problem card or not. You can definitely side easily for it. Deidara (controlled demolition) shuts it down pretty hard. If anything I would say put it at 2. Earth did get a really powerful jutsu in set 27. Ino childhood. Idk why people say you can splash this card in any deck. You lose key cards to your strategy and it gives your opponent lots of information. It is only good in mono earth. Is it overpowered? A little. If this card goes to 1 tree summoning definitely needs to stay at 3 to make revitalize playable. |
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#49
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When I suggest the hidan to go to 0 I'm not looking at just the hidan itself, but the possibilities the hidan can create for a cost of next to nothing. that random card in your discard pile just turns into way too much nothing. |
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#50
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ino is a little too good.
same with tree summoning. can't think of anything else that's a big deal |
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