Quote:
Originally Posted by allanime01
It only just occured to me: 5 (main) elements, 5 new keywords.
Maybe Fire gets the mill thing that someone above said, lightning could get something that gains chakras when you do action X (deploy, win victories/BR's, etc) Earth can discard cards from hands, Wind can draw, and Water can......well it kinda has a bunch of options. XD
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I really hope the keywords are more inventive than this. I want 5 new things
every element can use instead of generic element-based effects. I'm not sure how Void would feel getting left out of this party too. In all likelihood, I think we'll get mechanics seen in other games such as Backup, Trample, etc. as others have mentioned. We'll likely see a replacement altogether for Ambush and Growth since they're disappearing. It's possible we'll see a buffed version for Surge since old school pumping has been forgotten and Growth's departure leaves a hole to fill. Hmm. I hope Mastery stays and remains sparsely distributed. It's a good effect to have as long as only a few ninjas get access to it.
Tylar said he hopes the effects expand the game into new directions, so I feel like they'll be something pretty novel to the game.