|
#1
|
|||
|
|||
|
Katsu! Un~
Okay...so this time I think I really could use some help. I've generated this purely off of theory, as I main a mental power w/Ino Shika Cho theme, but have been struggling to get Deidara off the ground. (my current is Face up BR Dei)
So...with that said, here's the mess of a deck I've concocted. As you might expect, it is heavily jutsu based, but I'm looking to get this sorta working. I feel like there could be better draw power, but am reluctant to cut early ninjas or jutsus. Most of my late ninjas are deidara himself...so there's a little less room to work with. [Unlimited Format] Ninjas – 30 Turn 0 Ino Yamanaka [Get Well Soon Gift] x1 Ino Yamanaka [Awareness] x1 Choji Akimichi (Childhood) [Snack Time] x1 Choji Akimichi [Way Big!!!] x1 Neji Hyuga [Destiny] x2 Turn 1 Hanabi Hyuga [Sisterhood] x2 Shikamaru Nara [Formation] x1 Turn 2 Tenten [Weapon Cache] x1 Ino Yamanaka [Playful] x1 Shikamaru Nara [Quick Thinking] x1 Shikamaru Nara [Chivalrous] x1 Hinata Hyuga [Power to Protect] x2 Sakura Haruno [Book Smarts] x1 Konohamaru Ninja Squad [Successors to the Will of Fire] x1 Turn 3 Tobi [The Man of Mystery] x3 Turn 4 Deidara (younger days) x2 Chiriku [Meditation] x1 Turn 5 Deidara [Temper] x1 Deidara [Dangerous Artist] x1 (N-541) Deidara [Dangerous Artist] x1 (N-893) Turn 6 Deidara & Tobi x1 The First Hokage [Supremacy] x1 (N-825) The First Hokage [Supremacy] x1 (N-1216) Missions – 4 Turn 0 World of Earth x1 Turn 5 Art is an Explosion! x3 Jutsus - 16 Mind Transfer Jutsu (J-841) x3 Shikamaru’s Judgment (J-710) x1 Formidable Team (J-890) x2 Detonating Clay (J-582) x2 Detonating Clay: Signature Technique x2 (J-406) Detonating Clay: C4 Karura x2 Earth Syle: Headhunter Jutsu x1 (J-806) Ultimate Art x2 Clay Clone Jutsu x2 Reinforcements Deidara C0 x3 Shikamaru & Choji [Leaf's Uncovered Elite] x1 Shikamaru & Choji [Tag Team Rumble!] x2 Ino-Shika-Cho Squad x3 Sakura Haruno & Hinata Hyuga [Ladies First] x1 (just in case) Neji Hyuga & Hinata Hyuga [Power of the Hyuga Clan] x2 Other cards I have considered using: Ninja Art: Shadow Stitching (J-506) Tobi [Left Behind] Shadow Strangle Jutsu (J-430) Expansion Jutsu - Super Slap! Partial Expansion Jutsu (J-867) Deidara [Plastic Arts] Deidara [Fiery Wrath] Just like drifting clouds mUS086 Nawaki [12th Birthday] Itachi Uchiha [Inferno] Deidara & Itachi [Experts of Dangerous Jutsu] Ino Yamanaka [Pressing] Detonating Clay "Bird" Detonating Clay C2 Dragon Detonating Clay C3 Ohako Detonating Clay "Signature Technique" (j-494) Kakuzu's abilities Shelter from the shifting sands plus other mental stuff Anyway, thoughts on this mission-scarce build? Suggestions? I'm aiming to remain Deidara focused, but also have enough strength to fight early and mid game, and make the end an explosion~ I'm sure there's better ways, but for now this is what I've managed to come up with. Anyway, mostly sticking to mostly earth, but willing to do earth fire, or earth wind, since this clearly needs draw power. I did my best to fit some draw power in, but I don't know how well I did. Please critique w/constructive criticism. This is unlimited casual play, not competitive, or block. Last edited by Kailyn Kyosuke : 06-23-2012 at 01:31 AM. |
|
#2
|
|||
|
|||
|
An unlimited Deidara deck? Well okay. Where's your turn 0s? You won't have enough strength to fight early game with half the turn 0s most decks run. Because of this weird array early game you get something top heavy and you'll possibly be mulling to 4 each game.
|
|
#3
|
|||
|
|||
|
I've been trying to fit in more 0s, frankly I'm not sure where to make cuts.
I get a feeling that turn 2s need to be cut down. But if you guys have any other ideas, fill me in. |
| Thread Tools | |
| Display Modes | |
|
|