Go Back   Naruto - Collectible Card Game > Naruto Collectible Card Game > Deck Dojo > Casual Deck Discussion
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Display Modes
  #1  
Old 06-23-2012, 01:26 AM
Kailyn Kyosuke Kailyn Kyosuke is offline
Ninja Academy Student
 
Join Date: Sep 2011
Posts: 28
Katsu! Un~

Okay...so this time I think I really could use some help. I've generated this purely off of theory, as I main a mental power w/Ino Shika Cho theme, but have been struggling to get Deidara off the ground. (my current is Face up BR Dei)

So...with that said, here's the mess of a deck I've concocted. As you might expect, it is heavily jutsu based, but I'm looking to get this sorta working. I feel like there could be better draw power, but am reluctant to cut early ninjas or jutsus. Most of my late ninjas are deidara himself...so there's a little less room to work with.

[Unlimited Format]

Ninjas – 30
Turn 0
Ino Yamanaka [Get Well Soon Gift] x1
Ino Yamanaka [Awareness] x1
Choji Akimichi (Childhood) [Snack Time] x1
Choji Akimichi [Way Big!!!] x1
Neji Hyuga [Destiny] x2
Turn 1
Hanabi Hyuga [Sisterhood] x2
Shikamaru Nara [Formation] x1
Turn 2
Tenten [Weapon Cache] x1
Ino Yamanaka [Playful] x1
Shikamaru Nara [Quick Thinking] x1
Shikamaru Nara [Chivalrous] x1
Hinata Hyuga [Power to Protect] x2
Sakura Haruno [Book Smarts] x1
Konohamaru Ninja Squad [Successors to the Will of Fire] x1
Turn 3
Tobi [The Man of Mystery] x3
Turn 4
Deidara (younger days) x2
Chiriku [Meditation] x1
Turn 5
Deidara [Temper] x1
Deidara [Dangerous Artist] x1 (N-541)
Deidara [Dangerous Artist] x1 (N-893)
Turn 6
Deidara & Tobi x1
The First Hokage [Supremacy] x1 (N-825)
The First Hokage [Supremacy] x1 (N-1216)

Missions – 4
Turn 0
World of Earth x1
Turn 5
Art is an Explosion! x3

Jutsus - 16
Mind Transfer Jutsu (J-841) x3
Shikamaru’s Judgment (J-710) x1
Formidable Team (J-890) x2
Detonating Clay (J-582) x2
Detonating Clay: Signature Technique x2 (J-406)
Detonating Clay: C4 Karura x2
Earth Syle: Headhunter Jutsu x1 (J-806)
Ultimate Art x2
Clay Clone Jutsu x2

Reinforcements
Deidara C0 x3
Shikamaru & Choji [Leaf's Uncovered Elite] x1
Shikamaru & Choji [Tag Team Rumble!] x2
Ino-Shika-Cho Squad x3
Sakura Haruno & Hinata Hyuga [Ladies First] x1 (just in case)
Neji Hyuga & Hinata Hyuga [Power of the Hyuga Clan] x2


Other cards I have considered using:

Ninja Art: Shadow Stitching (J-506)
Tobi [Left Behind]
Shadow Strangle Jutsu (J-430)
Expansion Jutsu - Super Slap!
Partial Expansion Jutsu (J-867)
Deidara [Plastic Arts]
Deidara [Fiery Wrath]
Just like drifting clouds mUS086
Nawaki [12th Birthday]
Itachi Uchiha [Inferno]
Deidara & Itachi [Experts of Dangerous Jutsu]
Ino Yamanaka [Pressing]
Detonating Clay "Bird"
Detonating Clay C2 Dragon
Detonating Clay C3 Ohako
Detonating Clay "Signature Technique" (j-494)
Kakuzu's abilities
Shelter from the shifting sands


plus other mental stuff


Anyway, thoughts on this mission-scarce build?

Suggestions? I'm aiming to remain Deidara focused, but also have enough strength to fight early and mid game, and make the end an explosion~

I'm sure there's better ways, but for now this is what I've managed to come up with. Anyway, mostly sticking to mostly earth, but willing to do earth fire, or earth wind, since this clearly needs draw power. I did my best to fit some draw power in, but I don't know how well I did. Please critique w/constructive criticism. This is unlimited casual play, not competitive, or block.

Last edited by Kailyn Kyosuke : 06-23-2012 at 01:31 AM.
  #2  
Old 06-23-2012, 12:16 PM
Zunee27 Zunee27 is offline
Jonin
 
Join Date: Oct 2011
Posts: 754
An unlimited Deidara deck? Well okay. Where's your turn 0s? You won't have enough strength to fight early game with half the turn 0s most decks run. Because of this weird array early game you get something top heavy and you'll possibly be mulling to 4 each game.
  #3  
Old 06-23-2012, 03:45 PM
Kailyn Kyosuke Kailyn Kyosuke is offline
Ninja Academy Student
 
Join Date: Sep 2011
Posts: 28
I've been trying to fit in more 0s, frankly I'm not sure where to make cuts.

I get a feeling that turn 2s need to be cut down. But if you guys have any other ideas, fill me in.
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 06:22 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.