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#1
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puppet beatdown
hi haven't play the game for a while and recently decided to get back in the game after seeing some of the stuff for kage summit and that they reprinted some cards that i like and i made a deck list in mind for when it's release and i would like to get some tips on it
turn 0: 3 Kankuro n1092 3 Hotaru Katsuragi n1134 2 Yaoki n1319 2 Salamander n1137 turn 1: 3 Crow n1086 2 Black Ant n1087 2 Temari n1414 turn 2: 2 Father and Mother n1089 turn 3: 3 Sakura Haruno n1094 2 Ebizo n663 turn 4: 2 Chiyo n1418 turn 5: 2 Sasori n878 or n1420 turn 6:total 2 2 The 5th Kazekage n1485 total of ninjas 30 Mission(10) 3 Loss m633 3 Ino's Tears m742 2 Kankuro's Tenacity m744 2 A Gift m815 Jutsu(10) 3 Wind Scythe Jutsu j631 3 Poison Senbon Stream j822 3 Flamethrower j864 1 Hydro-pump j797 reinforcement 3 Sasori (Puppet Mode) n1330 |
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#2
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I would suggest putting in Monzaemon Chikamatsu and Puppet Master Jutsu.
You basically discard 3 ninjas at the end of turn and pump a team by 10 during the showdown, all for 3 chakra. Plus the jutsu has auto-mastery, so you can do it every turn that Monzaemon is alive to make sure you never get opposed. |
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#3
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Quote:
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#4
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yuuuuuup. i do think you should put a third kazekage in even if its just a one of he is good with hydro pump.
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#5
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Quote:
Alternatively, You send them out and they let Monzaemon's team through. You Discard both the other head Ninjas with Puppet master jutsu |
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#6
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What you would do is swing with a Secret Skills team with Monzaemon and 2 other teams. Pay 1 to jump to one team, then do it again, then pay the third time to get him back into the SS team so you can block and do it all again for the luls. |
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#7
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i have used some of those puppets and the puppet master jutsu before when i run secret skills and saw that they only slow me down and so i decided to run more of crow, black ant, and mother and father since with sasori puppet mode i could bring them back and start setting up for it with kankuro on turn 0
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#8
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Puppet Master Jutsu + Chikamatsu = Amazing
The only downside is that Chikamatsu's effect doesn't resolve until the showdown, meaning that only the head ninja of the team he is in during the showdown will be discarded by his effect, so you can't use PMJ 3 times to discard 3 ninjas. |
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#9
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Sorry to thread jack, but does anyone know a good counter for this puppet beat down setup? Someone I know is using a build very similar to yours. I have trouble beating it with a void or water deck.
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#10
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Uhh... with void just keep Preta and Naraka on the field. Maybe you're using a bad void deck.
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