Go Back   Naruto - Collectible Card Game > Naruto Media and FanArt and More > Create-a-Card
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 02-15-2012, 12:28 AM
Twinheart Twinheart is offline
Chunin
 
Join Date: Feb 2012
Posts: 172
New to this...Puppets!

So it's 3am here, and I'm bored. So here's my card ideas for some puppets. All Briticism will be appreciated.

Thought I would give it a shot.

Chiyo
Wind
EC 4 HC 1
Healthy 2/4 Injured 1/2

Characteristics: Sand/ Female/ Mental power: 4/ Medical/ Puppet Master

[Final Moments]

When this Ninja is put into play. Place 1 "String" coin on target Ninja you control.

[Valid: EoJ] When a Ninja with a "String" coin would be discarded due to the show down. You may move this ninja to your Chakra area. That ninja is removed from play until the end of turn.

Combat Attribute: Munipulation/ Medical

Rarity: Rare

--------------------------------------------------------------------------

Sasori
Wind
EC 6 HC1
Healthy 5/4 Injured 4/1

Characteristics: Akatsuki/ Rouge Ninja/ Jonin/ Male/ Mental power:3/ Puppet Master/ Mastery/ Ambush

[Malicious Marionette]

[Valid/ Attaker/ Eoj] Place 1 "String" coin on target opponents ninja.

[Valid/ Blocker/ Mission] Remove a "String" coin from target opponents Ninja. That ninjas healthy status is switched with its injured status until the end of turn.

Combat Attribute: Munipulation

Rarity: Super Rare
--------------------------------------------------------------------------

Kankuro
wind
EC2 HC0
Healthy 3/0 Injured 1/0

Characteristics: Sand/ Genin/ Male/ Mental Power 2/ Growth

[Over Whelming Tenacity]

When this Ninja is put into play, reveal your hand. If any puppet Ninjas are revealed. Your opponent chooses one, put the chosen one into play. All other Ninjas that were revealed are discarded.

Combat Attribute: Munipulation

Rarity: Common
----------------------------------------------------------------------------

Father and Mother
Wind
EC3 HC0
Healthy 2/3 Injured 1/3

Characteristics: Sand/ Puppet

Valid: When a Sand Ninja would be discarded due to the show down, instead, place them into your Chakra area.

Combat Attribute: Weapon

Rarity: Uncommon
-----------------------------------------------------------------------------

Crow
HC1 HC0
Healthy 0/2 Injured 0/0

Characteristics: Sand/ Puppet

Non-Unique

Valid: When this ninja receives damage place a "string" counter on target ninja an opponent controls.

Combat Attribute: Weapon

Rarity: Common
-----------------------------------------------------------------------------

Blank Ant
Wind
EC 3 HC0
Healthy 2/1 Injured 1/2

Characteristics: Sand/ Puppet

Valid: When this ninja is injured place one "string" counter on target ninja opponent controls

Valid: When this ninja is discarded due to the show down, reveal your hand. If you revealed a "Puppet" Ninja card. Draw 1 card.

Combat Attribute: Weapon

Rarity: Uncommon
------------------------------------------------------------------------------

Salamander
Wind
Ec0 HC0
Healthy 0/3 Injured 0/2

Characteristics: Sand/ Puppet

Valid: When a "Sand" Ninja would receive damage or Discarded due to the show down. This card is discarded instead.


Combat Attribute: Wepon

Rarity: Uncommon
-------------------------------------------------------------------------------

Puppet Strings
Jutsu
Cost: Wind/ WInd

Requirements: Puppet Master

Target: One Ninja with a "String" Counter on it


Effect: Move the Target into the users team, in any order. At the end of turn, move the target to your opponent's village


[Expert: Sasori] Discard the Target at the end of turn instead.

Rarity: Rare
--------------------------------------------------------------------------------

Puppet Shield
Jutsu
Cost: Wind/WInd/ Wind

Target: One Ninja with a "String" Counter on it

Effect: The Target is placed in the users team as the head ninja. All damage is dealt to the target instead.

[Expert: Chiyo] Draw one card, then discard one card.

Rarity: Super Rare
--------------------------------------------------------------------------------

Ultimate Sacrifice.
Mission
Wind
EC 4 HC1

Target: One of your Ninjas

Effect: Sacrifice the Target. Put into play one "Sand" Ninja from your Discard Pile, ignoring hand cost.

Rarity: Rare
---------------------------------------------------------------------------------

Hidden Arsenal
Mission
Wind
EC 4 HC1

Target: One of your Ninjas

Effect: Place a +1/+1 coin on the target. If the target is a "Sand" Ninja card, search your deck for a Ninja with a Weapon Attribute and put it into play.


Rarity: Super Rare

Thanks for reading it.

-Twinheart
Reply With Quote
  #2  
Old 02-16-2012, 01:50 AM
Twinheart Twinheart is offline
Chunin
 
Join Date: Feb 2012
Posts: 172
No reviews? T^T
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 12:19 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.