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#1
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A New Effect...
... for clash. does that happen now and then again for set 24, or just for set 24? predictions?
i think it might have something to do w/ damage |
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#2
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I would like a nice pump effect, but thats only cause i'm working on my "pump.dec" and it's lightning/earth |
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#3
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if they want to make it popular...
(counter)permanent(3) negate target ninja, mission or client. move this mission to chakra to discard target mission or client this mission's entrance cost can be payed with any chakra |
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#4
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Quote:
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#5
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Quote:
and 2: I'm liking the idea of using Clash for the much needed mission negation. I could see it basically being a modified |
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#6
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Quote:
(counter)permanent(3) this mission is put into play, negate target ninja, mission or client. move this mission to chakra to discard target mission or client this mission's entrance cost can be payed with any chakra |
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#7
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Quote:
The Hand Cost for this Mission can be paid with any Symbol. When this Mission is put in play, negate target Ninja, Mission, or Client during this turn. [Attacker | Mission] move this card to your Chakra Area: Discard target Mission or Client. It would probably just say negate target card during this turn, but the whole ninja vs. Ninja card thing screws that up. Either way, I made the discard part work only during your turn. This card is nuts. No need to make it worse. |
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#8
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I'd like something either like Next Target or Interruption. Then again we don't have much say unless the meijin are getting to make 2 clash effects XD |
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#9
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How I like the idea(s) of Clash being a negate mission I still prefer a good drawing mission. I hate relying on monster research or for fire War hawk. The effect for Clash prior to the current effect would have been excellent in this format due to the fact we now have clients.
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#10
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Am I the only one that thinks this whole thing with Clash is stupid? A card that changes every 3 months or so is dumb. I don't even know what it does half the time.
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