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#1
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Gee I'm A Tree
All of it needs to stop... It was funny at first but now it's getting out of hand, especially with no posts backing it up with proofs.
The topic on hand is Tree Combat Attribute. Ever since after EA, I believe, the Tree Combat Attribute theme slowed down. What do you guys want to see of this Combat Attribute in the near, or even far, future? |
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#2
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Zetsu (Clone)
Akatsuki| Rogue Ninja | Mental Power: 1 Non-Unique T1 HC1 CA: Tree 3/2 1/1 Attacker|Mission Discard a ninja with a tree combat attribute: Put this ninja into play. When this ninja is deployed you can put in play 1 ninja with a tree combat attribute from your discard pile or chakra. Valid: This ninja gets +1 Mental Power and +1/+1 for every other ninja with a tree combat attribute. |
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#3
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Quote:
Discard a Zetsu (Clone) to put in play a Zetsu (Clone). Deploy a second Zetsu (Clone) for the turn, get back the one you discarded. x3 5/4 3/3 MP: 3 Ninjas, plus your Turn 0. Seems good. |
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#4
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But you can't deploy twice in one turn?
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#5
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Quote:
that is all. |
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#6
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you missed the every other, 4/3 2/2, seems fine to me.
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#7
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id like danzo and tobi to have tree eventually
id love to have more users then tenzo and the 1st for pillars |
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#8
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3/2, gets +1/+1 for every other Tree guy.. there are two other Tree guys in play, so +2/+2...
Every other doesn't mean every second guy, it means each other guy that isn't itself. Also, I read that as "Discard a Tree Ninja card", not an inplay Tree guy. |
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#9
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Forget "Tree" CA.
Give the SR Hinata coming out next set "Wood" CA and watch the fanboys go crazy. ![]() |
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#10
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ah, missed the third one. Would still be a t2 combo since it has to be deployed to get back the guy from discard. Still ridiculous good though.
Last edited by yodaz : 01-05-2012 at 05:10 PM. |
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