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  #21  
Old 07-20-2011, 08:54 PM
Susano'o the Storm God Susano'o the Storm God is offline
Jonin
 
Join Date: Jun 2010
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Quote:
Originally Posted by codecatx5 View Post
I'm not even sure if I'd give it that much credit with JLDC going away.
Fortunately Fire still has MoT and MoP around.
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  #22  
Old 07-20-2011, 09:00 PM
codecatx5 codecatx5 is offline
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Join Date: Jan 2008
Posts: 2,906
Quote:
Originally Posted by Susano'o the Storm God View Post
Fortunately Fire still has MoT and MoP around.
Yea they aren't close to being the equivalent of JLDC. I honestly don't know if Fire can make full use of MoT. MoP is a bit different but they are gonna need something far better than that.
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  #23  
Old 07-20-2011, 09:03 PM
Susano'o the Storm God Susano'o the Storm God is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by codecatx5 View Post
Yea they aren't close to being the equivalent of JLDC. I honestly don't know if Fire can make full use of MoT. MoP is a bit different but they are gonna need something far better than that.
true. but JLDC was OP, so it's a little hard to make a mission that could compare to it. Imo, JLDC is among the most powerful missions in the game.
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  #24  
Old 07-20-2011, 09:11 PM
Kakashi_jm Kakashi_jm is offline
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Join Date: Sep 2010
Posts: 299
Quote:
Originally Posted by allanime01 View Post
ITT: Scared bad players that notice there are good cards coming in a deck, and want them nerfed before they even see playtesting :eyeroll:
Pyrot53 and Saix are the obvious exception.
Amen.

I mean, c'mon, for every upcoming set, it's always like this. A few players will choose some new cards and will cry for nerfing them, without any playtesting. This is SO annoying.

Just shut up and wait.
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  #25  
Old 07-20-2011, 09:12 PM
PsychoKarin PsychoKarin is offline
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Join Date: Jul 2009
Posts: 2,200
Quote:
Originally Posted by Animewolf17 View Post
I'm with Veazie on this. I think everyone should just shut up before they cause bandai to kill a decktype before it sees any play I mean Andrew also said mill causes you to put all your eggs in one basket and also waht are the odds of your oppenent milling their whole deck due to pakkun in the early game slim to none. I'm not against bandai making sideboard tech against but to do what PsychoKarin and NarutovsSasuke1 would severly hurt the deck heres a scenario using Psycho's card: Late game mill deck has expended all its resources other than World of Fire and ninjas and its opposing decks turn with less than 10 cards left in deck "I draw, and activate this mission that I played on turn 1 and pay 1 chakra to get my deck back to normal" Mill player *ragequit*

I wouldn't have a problem with it if it worked for both players and cost at least 3 chakra but the way Psycho wants it made is just a giant FU to mill decks that havent even seen competitive play yet
It's more of a homage to Elixir of Immortality in MtG. I played mill forever there, and as soon as they printed that, my deck became 100% useless. That's the joke, my idea is ****ing retarded.
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  #26  
Old 07-20-2011, 09:15 PM
codecatx5 codecatx5 is offline
Jonin
 
Join Date: Jan 2008
Posts: 2,906
Quote:
Originally Posted by Susano'o the Storm God View Post
true. but JLDC was OP, so it's a little hard to make a mission that could compare to it. Imo, JLDC is among the most powerful missions in the game.
I agree but I have to admit I run mono lightning and I hate fire and I run both JLDC and Anbu just cause I can JLDC is one of my favorite mission. Keep in mind I hate Fire cards and I can't deny my like of it.
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  #27  
Old 07-20-2011, 09:27 PM
red_winter00000 red_winter00000 is offline
Jonin
 
Join Date: Aug 2010
Posts: 427
Quote:
Originally Posted by PsychoKarin View Post
The Magic the Gathering idea.

Just make a ninja that when it is sent to the discard from anywhere, you shuffle your discard back into your deck. Make a Turn 1 0 Handcost mission that does the same thing and you can destroy it at any time for 1 chakra. Mill is dead. Problem solved.
yeah but that is a terrible thing. I would run a card like that in almost any deck, being able to recycle cards that easily would be too good an option to pass up. The card is terrible, cycling through the same card multiple times is bad for a game like this. Youre a bad player
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  #28  
Old 07-20-2011, 09:47 PM
Xyliex Xyliex is offline
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Join Date: Dec 2010
Posts: 424
i play mill in Magic and its hella fun but elixir kills us and so does any eldrazi that gets milled.


see my thing with mill is this. let the cards come out, its fine. its a greta theme, i enjoy it in magic but in naruto its different. 50 card decks arnt 60 in magic and blue mill vs. red or blue/black control or most huge decks means you dont mill and you lose.

in naruto, mill is dangerous becuase the full outs arnt there and right now and i only mean right now mill is crazy but come sept i dont think it will be as bad.


the one change i do suggest is world of fire's numbers get changed. it should be 3 and 8 not 2 and 6.

especially since mill half your deck is IMO just as good as turn your opponents turn marker down to zero. and double world of fire is just gross.
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  #29  
Old 07-20-2011, 09:53 PM
/)_- /)_- is offline
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Join Date: Oct 2010
Posts: 719
Here's how we solve the mill issue. STFU & enjoy the game.
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  #30  
Old 07-20-2011, 09:58 PM
Susano'o the Storm God Susano'o the Storm God is offline
Jonin
 
Join Date: Jun 2010
Posts: 2,620
Quote:
Originally Posted by /)_- View Post
Here's how we solve the mill issue. STFU & enjoy the game.
This guy, he knows
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