Originally Posted by Boxboy7
Well if you see them remove those from their discard, you now have a clue as to what cards are in their hand, do you not?
You have a very good point there, but my problem with that is the following:
1. I already have cards that can see what's in my opponent's hand such as Itachi and Human Path TP3. Itachi, without a doubt, is played in every single fire deck, and personality I think that Human Path will be a staple after rotation. If I'm using this card to scout what's in their hand, I'd rather use Itachi and Human Path.
2. In order for them to even remove cards in discard, they'll have to get cards in their discard pile first. Well why not just play this with World of Fire then? Wrong. If you can even fit this in your mission line up I will applaud you. Like OneWingedAngel mentioned in the Ambush preview thread, all missions now that are played either A, can draw, B, search, or C, missions that are just absurd and counters a large amount of cards in the meta, such as Interruption or Comparative Strengths. Almost every mission played in competitive decks fall under one of those categories. You won't really play this in just fire, probably mill. So that's already something a long the lines of 3 Drift, 3 WoF, 2 CS, and 2-3 Paradise. That's already 10-11 mission spaces right there, so trying to make room for this card would be a waste of space and time.
3. This card can be used against me. My opponent can be bluffing by removing two jutsus, therefore making me nervous to swing, or removing two cards simply because they have to. Based on what you said, I would now be thinking that they might have those two cards in their hand, which goes back to my first point of playing better cards. Plus, if I had a biscuit or an anbu that I could get out with Kakashi, they are now gone because this card's effect is mandatory, and my curve is now screwed up. Cards like this that can backfire on the player using the card is not worth playing.