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#11
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which is what i initially did when i said HIDAN's combo is turn 7 ![]() But then again your ignorance knows no bounds... ![]() Quote:
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![]() Then comes the inevitability of realizing that you can only play Ritual on turn 6 followed by Disaster on turn 7 ![]() ![]() ![]() (So the Combo remains at turn 7 even with 4x faster) ![]() So... hopefully keep him alive during the upcoming turns...? ![]() negation would see to his fate and poison would turn those Jonin/High stats to a client card in terms of being a ninja... then there's Jutsu ![]() 4x Faster has really harsh negative effects... opponents can play a high turn mission and deploy a high turn ninja... you have no idea what your opponent will draw... |
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#12
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now that is advice, constructive advice , clear advice , not just 4x Faster doesn't help in any way..
Last edited by sasori-irosas : 08-04-2010 at 04:08 PM. |
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#13
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My original advice was:
''Hidan's combo is turn 7... 4x faster doesn't help it in any way...'' Remember the 4x faster = 4x the same title...? Clear cut info that 2 cards could easily be replaced, as to what with... well that should still be up to you... after all, me choosing cards for you turns the deck into how i would run it. But it's not my deck it's yours... |
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