Go Back   Naruto - Collectible Card Game > Naruto Collectible Card Game > Deck Dojo
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Display Modes
  #1  
Old 06-05-2010, 11:31 PM
VoicesEcho VoicesEcho is offline
Ninja Academy Student
 
Join Date: Jun 2010
Posts: 0
Truly Medical

With The cards that have came out In will of fire, I believe that wind caught a break and got a much need boost. The missions for wind are crazy and It will be a great time to start really putting medical back out there. Im looking for tips on how to really make a good medical deck. So far I have some of the cards needed but If anyone can give me their Input Id really appreciate It.

Turn 0
3 Shino Insect warriors
3 Tonton Adorable Pet
3 Koharu (childhood)
1 Sakura DP

Turn 1
2 Kabuto Database
2 Temari Wind scythe

Turn 2
2 Ino Pressing/ 1 easy going
1 Rin Prayer

Turn 3
2 Sakura Haruno Competitive Spirit/ Growing Power
2 Kujaku A blast
1 Tsunade (Childhood)

Turn 4
3 Sasuke Uchiha Cold headed/Lethal Attack
1 Baki Able Brain
1 Shizune/Tonton Platoon Assistant and pet

No Turn Fives

Turn Six
2 Tsunade Handicap

Missions
2 Rules for Med Ninjas
1 Medical Ninja
2 One Morning
1 Sealing barrier

Justus
2 Wind Scythe Justus
2 Knockout Blows
2 Fist of Anger
1 Clean Hit

Ideal Deck
I need the Reliance Starter Cards. Kakashi, Sakura, and Naruto from will of fire would go great with It. I know Im trying to run Females But just In case I cant get the field full of them this will be my safeguard. This will be Mental Power too so Shikamaru Is a must. Squads like Unexpected Growth and Clever Play will work very well too. I also think that Sasori could go In too, just for his effect and support and mental. Im keeping Sasuke for the cold headed effect so I need that reliance so I can just draw off of him early game. The new Tsunade Things to protect will be great too. As for Missions Loss, Pressing, Pressure, Cold Eyes,Intellectual Strategy, Messager and Hard Ones To deal With are critical. Lastly Justus are for defense purposes only. Nothing to really go on the offense, like Counter, Labyrinth, Cherry Blossom, and Booby Trap can crush all justus. The deck Is made so that I wont need to use justus to turn the tide of battle around, thats what my missions are for. I have draw power females come out early. So early game Is the goal I guess wit mental as a last resort In late game should It get that far. I know Its a long read but thanks for your Input.
Edit/Delete Message
  #2  
Old 06-14-2010, 11:13 AM
spiritomb spiritomb is offline
Jonin
 
Join Date: Feb 2008
Posts: 3,346
Quote:
Originally Posted by VoicesEcho View Post
With The cards that have came out In will of fire, I believe that wind caught a break and got a much need boost. The missions for wind are crazy and It will be a great time to start really putting medical back out there. Im looking for tips on how to really make a good medical deck. So far I have some of the cards needed but If anyone can give me their Input Id really appreciate It.

Turn 0
3 Shino Insect warriors
3 Tonton Adorable Pet
3 Koharu (childhood)
1 Sakura DP

Turn 1
2 Kabuto Database
2 Temari Wind scythe

Turn 2
2 Ino Pressing/ 1 easy going
1 Rin Prayer

Turn 3
2 Sakura Haruno Competitive Spirit/ Growing Power
2 Kujaku A blast
1 Tsunade (Childhood)

Turn 4
3 Sasuke Uchiha Cold headed/Lethal Attack
1 Baki Able Brain
1 Shizune/Tonton Platoon Assistant and pet

No Turn Fives

Turn Six
2 Tsunade Handicap

Missions
2 Rules for Med Ninjas
1 Medical Ninja
2 One Morning
1 Sealing barrier

Justus
2 Wind Scythe Justus
2 Knockout Blows
2 Fist of Anger
1 Clean Hit

Ideal Deck
I need the Reliance Starter Cards. Kakashi, Sakura, and Naruto from will of fire would go great with It. I know Im trying to run Females But just In case I cant get the field full of them this will be my safeguard. This will be Mental Power too so Shikamaru Is a must. Squads like Unexpected Growth and Clever Play will work very well too. I also think that Sasori could go In too, just for his effect and support and mental. Im keeping Sasuke for the cold headed effect so I need that reliance so I can just draw off of him early game. The new Tsunade Things to protect will be great too. As for Missions Loss, Pressing, Pressure, Cold Eyes,Intellectual Strategy, Messager and Hard Ones To deal With are critical. Lastly Justus are for defense purposes only. Nothing to really go on the offense, like Counter, Labyrinth, Cherry Blossom, and Booby Trap can crush all justus. The deck Is made so that I wont need to use justus to turn the tide of battle around, thats what my missions are for. I have draw power females come out early. So early game Is the goal I guess wit mental as a last resort In late game should It get that far. I know Its a long read but thanks for your Input.
Edit/Delete Message
you know data base is down to 1 right?

ever heard of a card called loss? It should replace your one mornings
  #3  
Old 06-18-2010, 10:22 AM
Eye-of-God Eye-of-God is offline
Jonin
 
Join Date: Nov 2009
Posts: 331
Quote:
Originally Posted by VoicesEcho View Post
With The cards that have came out In will of fire, I believe that wind caught a break and got a much need boost. The missions for wind are crazy and It will be a great time to start really putting medical back out there. Im looking for tips on how to really make a good medical deck. So far I have some of the cards needed but If anyone can give me their Input Id really appreciate It.

Turn 0
3 Shino Insect warriors
3 Tonton Adorable Pet
3 Koharu (childhood)
1 Sakura DP

Turn 1
2 Kabuto Database
2 Temari Wind scythe

Turn 2
2 Ino Pressing/ 1 easy going
1 Rin Prayer

Turn 3
2 Sakura Haruno Competitive Spirit/ Growing Power
2 Kujaku A blast
1 Tsunade (Childhood)

Turn 4
3 Sasuke Uchiha Cold headed/Lethal Attack
1 Baki Able Brain
1 Shizune/Tonton Platoon Assistant and pet

No Turn Fives

Turn Six
2 Tsunade Handicap

Missions
2 Rules for Med Ninjas
1 Medical Ninja
2 One Morning
1 Sealing barrier

Justus
2 Wind Scythe Justus
2 Knockout Blows
2 Fist of Anger
1 Clean Hit

Ideal Deck
I need the Reliance Starter Cards. Kakashi, Sakura, and Naruto from will of fire would go great with It. I know Im trying to run Females But just In case I cant get the field full of them this will be my safeguard. This will be Mental Power too so Shikamaru Is a must. Squads like Unexpected Growth and Clever Play will work very well too. I also think that Sasori could go In too, just for his effect and support and mental. Im keeping Sasuke for the cold headed effect so I need that reliance so I can just draw off of him early game. The new Tsunade Things to protect will be great too. As for Missions Loss, Pressing, Pressure, Cold Eyes,Intellectual Strategy, Messager and Hard Ones To deal With are critical. Lastly Justus are for defense purposes only. Nothing to really go on the offense, like Counter, Labyrinth, Cherry Blossom, and Booby Trap can crush all justus. The deck Is made so that I wont need to use justus to turn the tide of battle around, thats what my missions are for. I have draw power females come out early. So early game Is the goal I guess wit mental as a last resort In late game should It get that far. I know Its a long read but thanks for your Input.
Edit/Delete Message
Ino Pressing
-1 Tsunade childhood
+2 Chiyo [RE]
-1 Sasuke
+1 Sasuke [-]
-2 Kujaku
+2 Naruto Reliance
-2 Sakura Competitive Spirit/ Growing Power +2 Reliance
If you really want Reliance Kakashi just use 1 because RFMN gives enogh Growth Coins
+2 M-443 Substitue
-2 One Morning
+3 Loss

Personal likes
Infuriation
Counter
Chakra Slice

Good luck fellow Medical player
P.S. Cold Headed is a must
  #4  
Old 06-22-2010, 03:34 PM
sasori-irosas sasori-irosas is offline
Chunin
 
Join Date: May 2010
Posts: 110
Quote:
Originally Posted by spiritomb View Post
you know data base is down to 1 right?

ever heard of a card called loss? It should replace your one mornings
isn't that only block though?

or is this deck block ? lol
  #5  
Old 08-07-2010, 01:07 PM
The Orange Flash The Orange Flash is offline
Genin
 
Join Date: Jul 2010
Posts: 57
Smile

I would add 2 fatabus, that client cards every time you heal draw a card, healing jutsu cards. and when get the new kayatsu from fangs of snake that heals every turn. also a sakura that when its put in play, heal a ninja.
  #6  
Old 08-07-2010, 09:50 PM
kisuke kisuke is offline
Genin
 
Join Date: Jul 2010
Posts: 34
is this deck going to be block or unlimited???
  #7  
Old 08-07-2010, 10:55 PM
topkillr topkillr is offline
Ninja Academy Student
 
Join Date: Dec 2009
Posts: 18
i dont like it
  #8  
Old 08-08-2010, 08:28 PM
SharinganHeir SharinganHeir is offline
Jonin
 
Join Date: Jan 2008
Posts: 5,424
Whether it's meant to be block or unlimited doesn't matter; they use the same rogue list. Kabuto [Database] is limited to 1 and Shizune & Tonton is banned.
  #9  
Old 08-08-2010, 08:32 PM
jousha jousha is offline
Jonin
 
Join Date: Mar 2009
Posts: 534
Quote:
Originally Posted by SharinganHeir View Post
Whether it's meant to be block or unlimited doesn't matter; they use the same rogue list. Kabuto [Database] is limited to 1 and Shizune & Tonton is banned.
Not true. Check the list. Shizton isn't banned on Unlimited list.
  #10  
Old 08-09-2010, 09:21 AM
SharinganHeir SharinganHeir is offline
Jonin
 
Join Date: Jan 2008
Posts: 5,424
Quote:
Originally Posted by jousha View Post
Not true. Check the list. Shizton isn't banned on Unlimited list.
In case you didn't notice, the last time the unlimited rogue list was updated in this thread was back in March. The last official word that we have had from a mod is that both formats are using the same list (the block list).
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 12:57 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.