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  #21  
Old 02-25-2008, 05:20 PM
Yondaime-sama Yondaime-sama is offline
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Join Date: Apr 2007
Posts: 1,611
Quote:
Originally Posted by Frogg Head View Post
unaffectable all the way
kabuto co=pwnage
You obviously don't keep up with the meta.
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  #22  
Old 02-25-2008, 05:23 PM
Frogg Head Frogg Head is offline
Jonin
 
Join Date: Feb 2008
Posts: 339
wut u takin about
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  #23  
Old 02-25-2008, 06:13 PM
mztuhbrandon mztuhbrandon is offline
Jonin
 
Join Date: Dec 2006
Posts: 838
Quote:
Originally Posted by Yondaime-sama View Post
You obviously don't keep up with the meta.
so whats your input on it? haku can be easily bounced but then unaffected ninjas could be easily negated. which effect has the upperhand?
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  #24  
Old 02-25-2008, 07:46 PM
sasuke-714 sasuke-714 is offline
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Join Date: Nov 2007
Posts: 414
witch shs is it the one from pth or qfp?
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  #25  
Old 02-25-2008, 08:23 PM
Yondaime-sama Yondaime-sama is offline
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Quote:
Originally Posted by mztuhbrandon View Post
so whats your input on it? haku can be easily bounced but then unaffected ninjas could be easily negated. which effect has the upperhand?
How are you going to bounce a Ninja on turn 3? Also, you know if Haku injures someone in his team and Haku gets bounced/killed, that Ninja doesn't heal?
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  #26  
Old 02-25-2008, 08:29 PM
mztuhbrandon mztuhbrandon is offline
Jonin
 
Join Date: Dec 2006
Posts: 838
Quote:
Originally Posted by Yondaime-sama View Post
How are you going to bounce a Ninja on turn 3? Also, you know if Haku injures someone in his team and Haku gets bounced/killed, that Ninja doesn't heal?
i barely see hakus run in 2s or 3s so you might not even get the chance to play him on turn 3 unless youre running 2 with bingo books and aours. JI can bounce on turn 3 ;x
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  #27  
Old 02-26-2008, 06:10 AM
RotationNeiji RotationNeiji is offline
Jonin
 
Join Date: Jul 2007
Posts: 1,888
Quote:
Originally Posted by Yondaime-sama View Post
How are you going to bounce a Ninja on turn 3? Also, you know if Haku injures someone in his team and Haku gets bounced/killed, that Ninja doesn't heal?
[url]http://www.bandaicg.com/naruto/showthread.php?t=39181&highlight=N-US035[/url]
As in the post, Haku's effect will finish weather or not he's in play.

My vote is for [cammo]. The haku/futaba drawing engine is awesome.
Throw that in with a fun little Jutsu called "Crystal Ice Mirrors" and with the amount of card draw run in tournament play (shika/temari+decision, Appearance, Reunion, etc) That equals a vicious end to one's opponent's team ^_^

Works for me anyhow.
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  #28  
Old 02-26-2008, 06:50 AM
Blank Blank is offline
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Join Date: Jan 2008
Posts: 140
Am I the only one who sees the usefulness in KG:BT?
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  #29  
Old 02-26-2008, 07:12 AM
RotationNeiji RotationNeiji is offline
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Join Date: Jul 2007
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Quote:
Originally Posted by Blank View Post
Am I the only one who sees the usefulness in KG:BT?
Show us why KG:BT is good.
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  #30  
Old 02-26-2008, 09:10 AM
Goth-Freak26 Goth-Freak26 is offline
Jonin
 
Join Date: Oct 2007
Posts: 564
Quote:
Originally Posted by Blank View Post
Am I the only one who sees the usefulness in KG:BT?
It depends on which one it is. The Path KKG: BT is good because you can use water prison, senbon, and other kinds of jutsus with him and not be worried about negation. The one from ER is ok. It saves him from Caged Bird and such. But if I had to pick between the two, I would have to go with the one from path.

Now to put my input into the original question. I'm not a big fan of Camo. It is a good card, but not my favorite Haku. I really like SS Haku. It gives me the chance to get another ninja on the field. The only down side is that it is still only 50% chance that it will work and the support is gone down 1. But he is the only Haku so far that has mental power. That comes in handy. I have never really liked the effect of Camo. I don't want to injure my ninja just so they can't be targeted by jutsu. I can see some times where that would come in handy, but not often. I really don't like to keep my ninja in harms way of being discarded from another teams raw power. That is just what I think.
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