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#21
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Taking Damage is what makes a Ninja Injured. So the combo would work. Keep doing it to pump up Naruto by healing and getting Naruto injured.
This though requires a player to actually get Naruto hurt, unlike the other Naruto, you can't dictate that you want to automatically injure Naruto, so if your opponent can't hurt your Naruto, the combo will never get going. Also remember if your opponent overpowers you, Naruto will just get outright defeated at the end of combat. You don't apply damage one at a time if your leader takes 2 damage for a Outstanding Victory. Remember even if you got the stats at the time, most Jutsu pump up a ninjas stats or lower them, so your buff Naruto can get suprised with a Jutsu attack that wipes him out. But the combo can work, actually pretty decent. |
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#22
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yea, you've gotta have your own bag of jutus tricks....
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#23
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Quote:
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#24
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Quote:
Naruto cards have no defense value, they don't take any points of damage ever... you simply compare ninja team power. Team that does more power deals damage to opponent's leader, which means he takes an injury. |
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#25
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He meant 'becoming injured' as when you turn one of your own ninja as a requirement for their effect.......
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#26
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Quote:
And anyway, you have the official English text on the card, right, Kyle81? Can you just post that here, since we're basing this off of MykeXero's translation. |
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#27
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Yea, there may be significance in the difference between a ninja being injured and injuring itself.....
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#28
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Quote:
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#29
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Exactaly, that was I was speaking of, I think injured would be self damaged and damgage is battle damgage or Jutsu damage done to the ninja
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#30
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Taking damage and being injured is the exact same thing. Your making it more complicated by creating statuses and effects that don't exist in the game.
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