|
#11
|
|||
|
|||
|
Hum, a story eh? More like a play...
One fine game, me and my opponent were both even in Ninjas (6), he had one card in hand, I had two. He told me "It's over!" playing a Multi-Shadow Clone Jutsu...using up all his remaining chakra. I responded to that by playing Escape Jutsu, he passed on the chain, so I played my own Multi-Shadow Clone Jutsu for my remaining chakra. It resolved. I then said "Yes, it is over...good game." If he had a card in hand (an Escape Jutsu for example)...chances are the game would have kept going. I got lucky. Not the best play ever, but it was a shocker to the both of us. |
|
#12
|
|||
|
|||
|
no no it was played correctly, the first multi was played by opponent, on opponents ninja,
in turn he/she played escape jutsu negating the additions he she then played their own multi shadow on their own ninja |
|
#13
|
|||
|
|||
|
Wait that wouldn't have worked...I think the ruling for Escape Jutsu is it deletes any additions and sutractions that were already made...I think that's what they say, I'll check.
|
|
#14
|
|||
|
|||
|
No I was right, they played it wrong...Chains resolve backwaards.
|
|
#15
|
|||
|
|||
|
Whether or not it actually worked, with regards to the rules...it was the first game I played (same for my opponent -by the way, we're both guys-). The situation hasn't shown up since, in any of my games. Which is why it makes for a good story. Of which this thread is about (good stories).
I wouldn't mind getting the actual rulling for it though. Should it happen again, I want to be ready for it. EDIT: Hum, so you're saying my own Escape Jutsu cancelled my own Multi-Shadow Clone Jutsu, and not my opponents? That doesn't sound right to me. |
|
#16
|
|||
|
|||
|
the card negates any additions, or subtractions to that ninja
|
|
#17
|
|||
|
|||
|
No they made a ruling on that...go to the FAQ part. And remember chains resolve backwards.
|
|
#18
|
|||
|
|||
|
har, yes it was ruled that youd just want to let the jutsus such as kunai, or sexy jutsu resolve , then play the escape jutsu as a new chain
i think where thats most of the complication of this game comes from is that jutsu resolves backwards |
|
#19
|
|||
|
|||
|
Quote:
I'll chime in as well.... The chain DOES resolve backward (last to first) so that WHATEVER WAS PLAYED LAST, NEGATES/OVERTAKES WHAT WAS PLAYED FIRST. Think of it this way : You try to poke me in the eye (First jutsu played) I block the poke with my hand (For this example "escape Jutsu") What just happened here? Well, I BLOCKED the poke....going from last-to-first, we - for all intents and purposes here - resolve my block, THEN your poke - WHICH IS CANCELLED...geddit? Besides - when all else fails, start a new chain and THEN Escape Jutsu. Hope this helped those of you having a hard time with this stuff.... Kintaro |
|
#20
|
|||
|
|||
|
*sigh* I hate sounding like a noob.....when I'm one of the more experienced gamers out there.
I admit I was a little quick with my MSCJ (as it apears to be part of the SAME chain as my opponents MSCJ and my Escape Jutsu), however I must make a point here. It was understood (by both myself, and my opponent) that once he passed (due to having no cards in hand to continue a chain with his MSCJ and my Escape Jutsu), that chain RESOLVED. My MSCJ was then played, right after he passed. Since he had no response to my MSCJ, and I couldn't add anything myself, that MSCJ resolved. I won. There was no real need for both of us to say "pass", as we both knew what to expect (due to our hand size). Now correct me if I'm wrong, but isn't that TWO chains...being treated like ONE by you guys? I'll apologize right now if I'm wrong, but I think I was right. Granted I see where all the confussion is comming from, it was all done in the same STEP/PHASE....but not the same CHAIN. Due to that fact, if I was right, I'd like an apology from those who said I was wrong. Of course there would be no argument, if it was all done on seperate turns. Which it really was....he passed (in effect, the rest of his turn, he didn't do anything else -I didn't mention anything else after all-). I didn't play any Ninjas, or Missions (couldn't really)...just went to the attack followed by my MSCJ for the win. Apparently, you guys passed over the "my opponent passed" part of the original post. Read it over again. Sure it was part of the same sentence, but not the same exact play/chain. Now you may be wondering, what happened to my draw? We both agreed BEFORE the game, that when we could win, just go for it (skip all the phases you need to, to get to the kill). Since both parties were in agreement, with that rule (me and my opponent), I didn't draw and went for the kill. It wasn't cheating, it was our way of saying "I think I'm going to end it now". Much like Poker and going "All in" waiting to see what happens next. It's a game folks, you're supposed to have fun with it. *Kintaro...so you think you're a Magic buff (that little "instants" comment leads me to believe you think you are)? I'll give you a little problem here, and you'll tell me what happens, okay? On my opponents turn, he casts a Fireball for his remaining mana, I tap 2 to Counterspell his Fireball. I then cast Quicken, followed by my own Fireball for my remaining mana (durring the appropiate phase of course, this is just an example). Who wins? According to the plays, since my Fireball was done seperately (no response from my opponent to stop it outright), and his was stoped with a Counterspell (thanks to the stack resolving), my Fireball hits. I would win. My own Counterspell wouldn't hit my own Fireball (or Quicken for that matter). Feel free to correct me if I was wrong with any of it. *All...now that mess has been resolved...I now leave you to your regular posting (the stories). If you want to take it further with me...feel free to drop me a PM. Assuming this board has PM's. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|