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  #11  
Old 05-02-2006, 12:35 PM
Kash_Matik Kash_Matik is offline
Jonin
 
Join Date: Apr 2006
Posts: 447
Giving your opponent cards isnt really a bad thing if you've got the superior deck .

And the [Konohamaru Corps Formed!] version is hands-down the better version of Konohamaru. While the other version may let you drop Jonin into play a turn sooner than normal, He's only useful in the early turns of the game. Once your turn count goes to 6 he becomes completely useless (as there isnt any ninja in the game with over 6 turn cost yet).

The draw-engine Konohamaru is better, no doubt about it. If you want to use the other one, by all means go ahead. But if you want to make a smarter play and net some card advantage, Play the better one .
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  #12  
Old 05-02-2006, 01:04 PM
Joshua Joshua is offline
Jonin
 
Join Date: Mar 2006
Posts: 505
Quote:
Originally Posted by Kai
leaf headband (bring a ninja from your chakra pool back into play, this DOES count as your ninja per turn card).
Since Ninja are discarded when defeated, how does one get Ninja in their Chakra?
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  #13  
Old 05-02-2006, 02:01 PM
Kai Kai is offline
Genin
 
Join Date: May 2006
Posts: 52
Durring your chakra forming phase you can discard a card to your chakra pool. So you could discard (for instance) Iruka. This would count as discarding one lightning card to play a mission (for instance Ramen Shop). Also another way to get ninjas into the chakra pool is to play Sakura (if you have 0-1 chakra in your chakra pool, you can put one card from the top of your deck into your chakra pool (I think)) You can do this and hope it's a ninja. There are alot of cards that can do this. Tree climbing exercise for instance. Isn't there more that say you can take one card from your opponent's battle rewards and put it in your chakra pool?
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  #14  
Old 05-02-2006, 02:09 PM
Joshua Joshua is offline
Jonin
 
Join Date: Mar 2006
Posts: 505
I knew about the other cards, but I just wasn't aware that I could charge Ninja as Chakra.

I just checked the rulebook again, and yeah, you're right. Thanks.
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  #15  
Old 05-02-2006, 02:14 PM
Kai Kai is offline
Genin
 
Join Date: May 2006
Posts: 52
Yeah, when I draw two cards of the same name (Haku, two diffrent versions of him for ex.) I use one as water chakra. Also, if you draw a fat card right away, and it's going to be four rounds until you can use it, and you have two more of it, I usually chakra pool it (if I need chakra for something).
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  #16  
Old 05-03-2006, 06:00 AM
Jyoushiro Jyoushiro is offline
Jonin
 
Join Date: Mar 2006
Posts: 575
Quote:
Originally Posted by Kash_Matik
Giving your opponent cards isnt really a bad thing if you've got the superior deck .

And the [Konohamaru Corps Formed!] version is hands-down the better version of Konohamaru. While the other version may let you drop Jonin into play a turn sooner than normal, He's only useful in the early turns of the game. Once your turn count goes to 6 he becomes completely useless (as there isnt any ninja in the game with over 6 turn cost yet).

The draw-engine Konohamaru is better, no doubt about it. If you want to use the other one, by all means go ahead. But if you want to make a smarter play and net some card advantage, Play the better one .
No ninja is completely useless. Even a 0/0 can block, take battle rewards, and use jutsu. Also the fact that he's less useful late game is counter by the fact that you'll have Hokage and Kakashi out while your opponent only has Zabuza.
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