Go Back   Naruto - Collectible Card Game > Naruto Collectible Card Game > General Discussion
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 02-05-2013, 10:26 PM
Earthbullet Earthbullet is offline
Jonin
 
Join Date: Oct 2009
Posts: 1,779
Quote:
Originally Posted by spiritomb View Post
*shido thanks for the help but a mission is a mission while on the chain or in play so I don't see how that's so.

*jousha that's been a rule since around set 19

*anyone else, I'm tired of having to play word games with laughing man or Tylar. I've had to wait up to seven months for a condemned answer. It gets tiresome to see no growth on there hand. So excuse me if I don't wanna wait a week to be given a vague answer to wait another week.

*Sharingan yes my first language and my only language is English to which I'm confident I understand better than you.

Tl;dr, shido thanks for being the only one trying to help.
I think what hes trying to say and what you seem to ignore is that you can only negate the effect text of cards in play.
  #12  
Old 02-05-2013, 10:30 PM
spiritomb spiritomb is offline
Jonin
 
Join Date: Feb 2008
Posts: 3,330
Quote:
Originally Posted by Earthbullet View Post
I think what hes trying to say and what you seem to ignore is that you can only negate the effect text of cards in play.
I could understand that. I asked for proof of that ruling. I'm a man who likes to know the why to everything. Otherwise the ruling looks shoddy and quickly written to supply some sort of answer that they've never thought would be asked.
  #13  
Old 02-05-2013, 10:34 PM
kunoalpha kunoalpha is offline
Jonin
 
Join Date: Jul 2008
Posts: 2,631
After reading Kiba It doesn't say that you can't Chain his ability to a counter mission and negate it, his wording is similar to great naruto bridge, but I'll have to look at other rulings to make sure, if I find anything I'll post it here.

Edit: Still Haven't found the GNBridge ruling, waiting for the search engine's cooldown to be done.

Last edited by kunoalpha : 02-05-2013 at 10:40 PM.
  #14  
Old 02-05-2013, 10:48 PM
Earthbullet Earthbullet is offline
Jonin
 
Join Date: Oct 2009
Posts: 1,779
Quote:
Originally Posted by kunoalpha View Post
After reading Kiba It doesn't say that you can't Chain his ability to a counter mission and negate it, his wording is similar to great naruto bridge, but I'll have to look at other rulings to make sure, if I find anything I'll post it here.

Edit: Still Haven't found the GNBridge ruling, waiting for the search engine's cooldown to be done.
you mean beside the fact that he needs to target a perm mission?
  #15  
Old 02-05-2013, 10:49 PM
kunoalpha kunoalpha is offline
Jonin
 
Join Date: Jul 2008
Posts: 2,631
Quote:
Originally Posted by Earthbullet View Post
you mean beside the fact that he needs to target a perm mission?
This is why english is my second language, that effect text went right over my head.
  #16  
Old 02-05-2013, 10:53 PM
Earthbullet Earthbullet is offline
Jonin
 
Join Date: Oct 2009
Posts: 1,779
Quote:
Originally Posted by spiritomb View Post
I could understand that. I asked for proof of that ruling. I'm a man who likes to know the why to everything. Otherwise the ruling looks shoddy and quickly written to supply some sort of answer that they've never thought would be asked.
it could be a new ruling since as far as I know an effect like that hasnt been around before.
  #17  
Old 02-05-2013, 10:58 PM
VSA VSA is offline
Flanked by Writers
 
Join Date: Apr 2008
Posts: 6,548
Quote:
Originally Posted by spiritomb View Post
I have more important stuff to do than wait another week. So aside from 60% of the community spamming this with hate, I'm hoping for some resolution even if unofficial. So I ask the community to guide me.inb4lok

here


and here

Actually the second one is easy to answer.

If a ninja effect goes on the chain, but the ninja itself is removed from play before the effect resolves, it will not resolve as the ninja isn't in play anymore. Take any activated ninja ability for instance, say...4th [Supremacy]. If you put him into play via his effect (discard 2 cards) and he comes down, then he gets killed with something like Dragon Flame Jutsu, his injury ability won't resolve, as he isn't in play for it to resolve anymore. So when that Naruto takes lethal damage it's effect won't go off cause the effect goes on the chain, he dies, and it doesn't resolve as he is not in play anymore.

On this first, you're just an idiot. A mission gets coins when it resolves, not before.

PS. You aren't above the system, and the ruling forums answers are law, get off your high horse.
  #18  
Old 02-05-2013, 11:02 PM
Shino'sDad Shino'sDad is online now
Jonin
 
Join Date: Nov 2006
Posts: 7,350
Quote:
Originally Posted by VSA View Post
Actually the second one is easy to answer.

If a ninja effect goes on the chain, but the ninja itself is removed from play before the effect resolves, it will not resolve as the ninja isn't in play anymore. Take any activated ninja ability for instance, say...4th [Supremacy]. If you put him into play via his effect (discard 2 cards) and he comes down, then he gets killed with something like Dragon Flame Jutsu, his injury ability won't resolve, as he isn't in play for it to resolve anymore. So when that Naruto takes lethal damage it's effect won't go off cause the effect goes on the chain, he dies, and it doesn't resolve as he is not in play anymore.

On this first, you're just an idiot. A mission gets coins when it resolves, not before.

PS. You aren't above the system, and the ruling forums answers are law, get off your high horse.
All correct.

Interestingly enough, yes, the rules used to be slightly different, but it was no where very recently. Back when Ninja effects did not use the chain, effects such as that Naruto would have gone off even if he died. Keep in mind that these were the times when if you growthed an injured Naruto [Legacy of the Fourth Hokage], you got to draw a card, even though he isn't Valid. Point is, the game evolves and changes for the better over time. I cannot even begin to explain to you the horrors of Magic: The Gathering before Sixth Edition.
  #19  
Old 02-05-2013, 11:04 PM
kunoalpha kunoalpha is offline
Jonin
 
Join Date: Jul 2008
Posts: 2,631
Quote:
Originally Posted by Shino'sDad View Post
All correct.

Interestingly enough, yes, the rules used to be slightly different, but it was no where very recently. Back when Ninja effects did not use the chain, effects such as that Naruto would have gone off even if he died. Keep in mind that these were the times when if you growthed an injured Naruto [Legacy of the Fourth Hokage], you got to draw a card, even though he isn't Valid. Point is, the game evolves and changes for the better over time. I cannot even begin to explain to you the horrors of Magic: The Gathering before Sixth Edition.
Anti Black Lotus' for days.
  #20  
Old 02-05-2013, 11:24 PM
spiritomb spiritomb is offline
Jonin
 
Join Date: Feb 2008
Posts: 3,330
Quote:
Originally Posted by VSA View Post
Actually the second one is easy to answer.

If a ninja effect goes on the chain, but the ninja itself is removed from play before the effect resolves, it will not resolve as the ninja isn't in play anymore. Take any activated ninja ability for instance, say...4th [Supremacy]. If you put him into play via his effect (discard 2 cards) and he comes down, then he gets killed with something like Dragon Flame Jutsu, his injury ability won't resolve, as he isn't in play for it to resolve anymore. So when that Naruto takes lethal damage it's effect won't go off cause the effect goes on the chain, he dies, and it doesn't resolve as he is not in play anymore.

On this first, you're just an idiot. A mission gets coins when it resolves, not before.

PS. You aren't above the system, and the ruling forums answers are law, get off your high horse.
What makes you think I'm asking about the coins? I'm not asking about the coins.

Also what if an injured valid ninja dies as the result of a showdown. Its effect was to discard the top 2 cards of your opponents deck whenever it received any damage? By your logic it wouldn't work. And yet that is an exception to the rule.

Last edited by spiritomb : 02-05-2013 at 11:28 PM.
Closed Thread


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT -7. The time now is 09:27 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.