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  #21  
Old 01-11-2013, 06:20 PM
Suna.kills.you Suna.kills.you is offline
Jonin
 
Join Date: Apr 2008
Posts: 361
not all void missions are permanent, and if you are using only permanents then your running it wrong lol. but water has been nuked of its missions and middle game, and water alone cant be tier 1 at this time.
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  #22  
Old 01-11-2013, 06:24 PM
MJM MJM is offline
Banned
 
Join Date: Dec 2008
Posts: 7,595
I'm fully aware, however the ones that aren't have requirements for their effects. Invasion and Time of Pain let me draw 1, possibly more with Invasion if its late in the game. Also, Naraka's Mission control hurts too.
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  #23  
Old 01-11-2013, 06:28 PM
Shino'sDad Shino'sDad is offline
Jonin
 
Join Date: Nov 2006
Posts: 7,353
Quote:
Originally Posted by Suna.kills.you View Post
not all void missions are permanent, and if you are using only permanents then your running it wrong lol. but water has been nuked of its missions and middle game, and water alone cant be tier 1 at this time.
Water's mission lineup isn't actually terrible. It's just that everyone compares anything and everything to either Warhawk or Shikamaru's Decision, seeing as they're the best Missions in rotation right now.
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  #24  
Old 01-11-2013, 06:38 PM
Suna.kills.you Suna.kills.you is offline
Jonin
 
Join Date: Apr 2008
Posts: 361
Quote:
Originally Posted by Shino'sDad View Post
Water's mission lineup isn't actually terrible. It's just that everyone compares anything and everything to either Warhawk or Shikamaru's Decision, seeing as they're the best Missions in rotation right now.
im only comparing by experience. the tournaments I go to are unlimited, and while i still see the usual Shika's dec., Warhawk, L.A.R, all of the water players stick to the old cards. either way, both my decks are still block format XD
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  #25  
Old 01-11-2013, 08:37 PM
BANKAI BANKAI is offline
Jonin
 
Join Date: Oct 2010
Posts: 549
Quote:
Originally Posted by Shino'sDad View Post
Water's mission lineup isn't actually terrible. It's just that everyone compares anything and everything to either Warhawk or Shikamaru's Decision, seeing as they're the best Missions in rotation right now.
If this is a discussion about the competitiveness of water then those comparisons are relevant. If you cant compare to the power of those two you will lose. NOw if we are talking about "fun" decks then pllay all the garbage water missions you desire. (mysterious warrors, the rogue jinchuriki, new message) Only decent one is cloud council because its an even.
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  #26  
Old 01-11-2013, 09:20 PM
Seventh Path Seventh Path is offline
Jonin
 
Join Date: Nov 2011
Posts: 477
Quote:
Originally Posted by MJM View Post
Thanks for attracting all that attention to it...

Now that the cat is out of the bag, it actually defeats Earth with no problem. Fire/X is not problematic either. Void is the only thing that hinders it.
To be fair, anyone who has seen your blog knows that you play on there.(From your Public Execution Post) It's relatively easy to get your deck info from there.
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  #27  
Old 01-11-2013, 09:35 PM
kunoalpha kunoalpha is offline
Jonin
 
Join Date: Jul 2008
Posts: 2,631
Quote:
Originally Posted by Sai'ix Renkai View Post
uJelly?
nah man, also have you seen my bear tibbers?
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  #28  
Old 01-12-2013, 12:00 AM
Sai'ix Renkai Sai'ix Renkai is offline
Jonin
 
Join Date: Mar 2010
Posts: 1,705
Quote:
Originally Posted by kunoalpha View Post
nah man, also have you seen my bear tibbers?
YOUR bear Tibbers? Did you see mine and decide you wanted one too?
Annie are you ok...
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  #29  
Old 01-12-2013, 12:46 AM
VSA VSA is offline
Flanked by Writers
 
Join Date: Apr 2008
Posts: 6,548
Even Tylar knows water is weak.
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  #30  
Old 01-12-2013, 08:24 AM
Sage of the Seventh Path Sage of the Seventh Path is offline
Genin
 
Join Date: Jan 2013
Posts: 54
I very rarely post in Block, but I'll say this: While stating that Water is OP in Block is a matter of opinion, doing so in Unlimited is a matter of fact. Just putting things in perspective, for you, friend. You're playing the safe format. . If you come to the Unlimited side, you will see the true OP side of Water that can lock pretty much any other deck out of a victory when played properly, with even more consistency than other lock decks. People here know what I'm talking about.
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