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  #1  
Old 07-22-2011, 06:51 PM
allanime01 allanime01 is offline
Jonin
 
Join Date: May 2009
Posts: 5,745
Team Up

So i'm finally getting around to posting this. A 2v2 format of naruto.

RULES
Each player has their own field (all with own deck, chakra, discard, etc.)
Flip a coin to decide whose team goes first. That team then decides which player will go first however they wish (coin flip, dice roll, RPS, or whatever)
The order always takes opposite of the first player of a team, then goes to the second player of the starting team. For example, player A and B are a team while player C and D are one. Player A is going first so the turns will go like so:

A B
| /|
C D

Play goes on until win conditions are met. (see below) Standard rules apply, if playing Block Format, all restrictions apply. Rogue Lists all apply and also the following cards are added:
Banned: None
Limited: None
Semi-Limited: None

NOTES
- Players are free to look at their teammates hand, discard, chakra, pretty much everything but Deck and BRs.
- the LAST player will get to attack. In the above example, player D will get to attack first
- When choosing blockers, your team mate CAN BLOCK FOR YOU!
Example: Player A has on the field. Player D has on the field. Player D decides to Attack player B who has an empty field. When choosing blockers, player A can choose to have his naruto block sasuke.
- when doing this, teammates shoukd try to agree on what's best, however when the decision can not be reached, the player that owns the ninja has final say on whether or not it blocks for the teammate.
- while a ninja from a teammate is blocking for you, you control that ninja until the end of the Battle Phase. this includes playing jutsus, using it as costs, or defending it from an opponents attack all fall on the battling player.
- Players do NOT SHARE Field, Chakra, Hand, or Discards. You cant use teammate chakra to play jutsus or target a teamates discard for effects, or anything like that.
- When a card says something like "target: 1 of your opponents ninjas" or is a general effect (IE: your opponent discards 2 chakra) you choose which "opponent" to use this effect on. If a card says all players, both players, or does not specify, it applies to all applicable players.
- Win conditions: A player wins when they score a combined total of 20 BRs on their opponents. This can be in any way (1-19, 10-10, 7-13, any combo)

other optional rules
Feel free to use these if you like, make sure to discuss before starting what ones you play with.
Sharing is Caring
This version ALLOWS sharing of fields and such. This means if Player A has "Naruto Uzumaki" out, Player B can not have any Naruto or Name:Naruto ninjas on the field. This also means that the above "no sharing" restrictions are removed. Player A can use Jutsus by paying with Player B's Chakra, Player C can Target Player D's discard with effects like "searching your discard" and so on.

Knock Out!!
In this version, win conditions are altered. When a player gets 10 BR's or more on them, they are "Knocked out" and are out of the field. They pick up their stuff and the game continues, The remaining team mate will get a bonus turn to make up for this disadvantage. (So if Player A gets knocked out by player D, the turn order would go : B - C - B - D - B and so on)

So comments, feedback, questions?

Last edited by allanime01 : 12-30-2012 at 02:11 PM.
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  #2  
Old 07-22-2011, 07:01 PM
TheLastHokage TheLastHokage is offline
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Join Date: Jan 2011
Posts: 1,620
*Clap, Clap*
Awesome!
This is genius and I hope a mod sees it and decides to apply it to the game.
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  #3  
Old 10-08-2011, 11:14 PM
Zunee27 Zunee27 is offline
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Join Date: Oct 2011
Posts: 754
This is beautiful haha. I'm definitely going to convince three people to do this.
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  #4  
Old 08-06-2012, 04:29 AM
GABY2KBARRAGE GABY2KBARRAGE is offline
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Join Date: Dec 2008
Posts: 638
i like this format tylar should take it as a consideration
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  #5  
Old 08-07-2012, 01:13 AM
The_Sixth_Prong The_Sixth_Prong is offline
Tracking Ninja
 
Join Date: Apr 2009
Posts: 2,972
I feel this could be adjusted to incorporate free-for-all as well
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  #6  
Old 08-07-2012, 07:46 AM
allanime01 allanime01 is offline
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Join Date: May 2009
Posts: 5,745
Updated the notes to be a bit more specific
also added Rogue List options. If anyone finds a card that might be a problem, please PM me about it and I will test this out with my local groups.
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  #7  
Old 08-07-2012, 07:46 AM
allanime01 allanime01 is offline
Jonin
 
Join Date: May 2009
Posts: 5,745
Quote:
Originally Posted by The_Sixth_Prong View Post
I feel this could be adjusted to incorporate free-for-all as well
i'm actually working on that next. Both 1v1v1 and 4 way FFA
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  #8  
Old 08-21-2012, 09:10 AM
maseky maseky is offline
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Join Date: Nov 2009
Posts: 424
really nice
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  #9  
Old 12-12-2012, 04:10 PM
GABY2KBARRAGE GABY2KBARRAGE is offline
Jonin
 
Join Date: Dec 2008
Posts: 638
Any update on this
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  #10  
Old 12-15-2012, 11:57 PM
allanime01 allanime01 is offline
Jonin
 
Join Date: May 2009
Posts: 5,745
Quote:
Originally Posted by GABY2KBARRAGE View Post
Any update on this
Nah, no real need. The gameplay is decent enough with no problems (that anyone's reported) and no card is busted in this format so no reason to update.
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