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Old 09-29-2012, 08:45 AM
world of pein world of pein is online now
Jonin
 
Join Date: Apr 2009
Posts: 2,512
Quote:
Originally Posted by UshioxChanx711 View Post
ok so i created this card, thought it would be a kool card for the format. it may be OP, but i thought it was pretty balanced overall. any input on it is appreciated. Note: this may be the wrong place to put this thread, but it seemed like this was "general". Flaming will be almost completely ignored. Maybe.

The image would be: Kid naruto, standing beside kid sakura, standing beside kid sasuke. Behind them, shippuden naruto, beside shippuden sakura, beside shippuden sasuke. And finally behind them, the 3 sannin(obviously adjacent to their student). Flavor text: "Wow, this card is more winning than charlie sheen..."
Name: 3 Of A Kind
Permanent Mission
Wind/Water/Earth
Entrance cost: 3
Hand cost: 2
Permanent: (1) Revitalize

If this mission is in your chakra area, it can be played as if it was in your hand with its entrance cost increased by 2.
When this mission would be removed from play, even if its activation would be negated, discard it(as long as i am correct about the way Revitalize works). During the turn this card is activated(doesnt have to resolve), effects gained through inherit are negated after activation.
Effect: When this card resolves successfully, you must declare a ninja card name. Only ninjas with that name may be put in play during this turn. Move up to 3 ninja cards with different names, each with at least one symbol that is different than one symbol on the other cards selected, from your discard pile to your hand. Then apply one of the following effects according to how many cards were moved.
1 ninja. Draw 3 cards.
2 ninjas. Draw 2 card.
3 ninjas. Choose one of the following and apply it. X. Discard 1 random card from your opponents hand. Y. Your opponent selects 1 card in their hand, then reveals all the others not selected. Then draw 1 card.
If one or more of the selected ninja cards had an entrance cost of 5 or more, do not apply any of the above effects upon this cards resolution.
When this mission would be removed from play, apply one of the 3 effects at the end of the turn according to which of the 3 effects was activated/would have been activated.
X. If effect 1 would have been activated discard one card from your hand.
Y. If effect 2 would have been activated, discard 2 cards from your hand. OR discard 1 card from your hand and your opponent draws 1 card.
Z. If effect 3 would have been activated, discard 2 cards from your hand and move your turn marker down by 1. OR your opponent draws 2 cards and move your turn marker down by 1. OR discard 1 card from your hand and move your turn marker down by 2.

I know the wording might be sloppy, but you get the picture. I thought the card looked really balanced. My only issue is you could gain a huge advantage in those 2 turns you have by the ninja restoration and the drawing , and i had considered making the effects: 1. draw 2, 2. draw 1, and 3. no drawing 1 at the end of effect 3. but doing this would make it that much bigger of a negative impact on the user when the effect resolved in those 2 turns because you already have less cards when the drawback occurs. any input would be appreciated. thanks
This should be clash since it can't be printed on the card cuz there's too many words yo
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