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  #1  
Old 05-04-2012, 06:48 AM
venkelos venkelos is offline
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Join Date: May 2008
Posts: 1,042
Kage Deck or Kages in Decks

So, now that we have seen all of our new Kages (barring next set's cheesy Danzo), and all of their jutsus, what do folks think? Is the current meta going to support a 5 Kages.dec, or are more people likely to just spice up standing decks, using an individual Kage's power and jutsus to tarry their opponent? Personally, I don't know if the game will support a rainbow deck format, or even most of the elements (more than 2); what do you all think? Are you going to build a deck around 3+ Kages, or just slip one into a deck you already have?
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  #2  
Old 05-04-2012, 06:55 AM
bones1617 bones1617 is offline
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Join Date: Mar 2008
Posts: 537
I can tell you from playtesting with my friend that mizukage and particle jutsu are troubling cards lol.

Byakugan needs to get hit/nuff said
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  #3  
Old 05-04-2012, 09:17 AM
Sai'ix Renkai Sai'ix Renkai is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by bones1617 View Post
I can tell you from playtesting with my friend that mizukage and particle jutsu are troubling cards lol.

Byakugan needs to get hit/nuff said
^^^ Irrelevant to what OP actually asked.

On topic: Kage deck can work. I proxied and playtested. It's a tad bit slower than I hoped, but once you get to T3 (Ink Bat/Sand Council into TP4 Kazekage, prepare search for Atomic Dismantling), it's your game. Especially if you wait until your T6. Drop ANY of the Kage. Win.
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  #4  
Old 05-04-2012, 04:02 PM
The Real Gaara The Real Gaara is offline
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Join Date: Apr 2012
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I'm just going to be adding 5th Kazekage and 3rd Tsuchikage to my mono wind deck. Considering Raikage as well. Tri-element kages make them so easy to splash
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  #5  
Old 05-05-2012, 07:56 AM
venkelos venkelos is offline
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Join Date: May 2008
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While I suppose they share numerous elements, overall, how well did it work having that many 6 drops? I don't seem to remember too many ways to ping the EC down, other than the old Konohamaru, who is OLD, and I notice that, in my own various decks, I focus a bit more on the 5-drops, with the 1-2 6-drops being the cleanup team (1-2 characters, maybe multiple copies of each), if needed.

Sage/TB: (9) 2 Jiraiyas, 2 4th Hokages, Gamabunta, 4-Tails rein, 6-Tails Rein, the two Sage Modes
Sharingan/Mill: (3) Susanoo Rein, Madara, Roshi,
Puppets: (6) Sasori (PM rein), 2 3rd Kazekages, Tsunade, Sasori (PM), Sasori & 3rd KK (one's a Reinforcement, and another is a Platoon)
Pain: (4) Nagato, 2 Devas, Manda
Gaara: (5) 6th Hokage, 2 Shukakus, 2 Tsunade
Water: (9) Sasuke & Orochimaru, Manda, 2 Orocimarus, Kabuto (Possessed), Hanzo, Orochimaru (Snake), 2 other Orochimaru Platoons (probably the most, and this is not one of my better decks; rarely gets played)
Earth: (2) 1st Hokage, Hyuga Elder

And these are Unlimited decks; if I sat down to build Block decks, I'd lose several of these in each deck, more than likely, and not have much of anything I'd want to replace them with. Once I have the stuff from Set 25 in hand (come on two weeks), I can sit down, and see what I've got, and I really look forward to the new additions.

I'm kinda ignoring the Raikage, even though he seems to be one of the most powerful, but I really like Gaara, and have some high hopes for Mei and Onoki to bring some suffering down, whether scattered in my current decks, or in a composite of their own. I'll be even happier in August, when the new Tsunade, Samurai, and hopefully the mega-powerhouse Danzo will come out, and then I'll have some fun.
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  #6  
Old 05-06-2012, 06:39 AM
OneWingedAngel OneWingedAngel is offline
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Join Date: May 2007
Posts: 7,500
Unless something happens to Dragon Flame and/or Ink Leech, I don't see the meta changing that much. The game is still decided by turn 3 or 4 even if it isn't literally won on that turn. As nice as the Kages are, it's still a rush meta and getting to turn 6 can be hard. Also, I think Hydro-Pump needs to go. From my understanding Forth and Pump on turn 2 is wrecking far to much.
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  #7  
Old 05-06-2012, 09:02 AM
killerkimimaro killerkimimaro is offline
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Quote:
Originally Posted by OneWingedAngel View Post
Unless something happens to Dragon Flame and/or Ink Leech, I don't see the meta changing that much. The game is still decided by turn 3 or 4 even if it isn't literally won on that turn. As nice as the Kages are, it's still a rush meta and getting to turn 6 can be hard. Also, I think Hydro-Pump needs to go. From my understanding Forth and Pump on turn 2 is wrecking far to much.
i think u r god awful at this game.......u keep saying games are decided by t3-4 yet if u look at the last 2 sjc's which of them had finals that ended on turn 3-4? answer: none.
i dont know if ur losing or winning on these turns, but ur either playing against awful people or u r awful lol. im not even that good at this game (dont have an sjc top/win) and its benn months since a game ended on turn 4 for me, hell most of my games hit turn 8-9(and i play with people who have tops/wins in sjc's).
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  #8  
Old 05-06-2012, 09:30 AM
OC_Powers OC_Powers is offline
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Join Date: Jan 2012
Posts: 830
Kage decks are feasible, but would not be competitive, however you can easily run 1-3 kages in a deck without an issue and be able to drop one at least. Their value as handcosts alone shouldn't be underestimated.
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  #9  
Old 05-06-2012, 11:52 AM
OneWingedAngel OneWingedAngel is offline
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Join Date: May 2007
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Quote:
Originally Posted by killerkimimaro View Post
i think u r god awful at this game.......u keep saying games are decided by t3-4 yet if u look at the last 2 sjc's which of them had finals that ended on turn 3-4? answer: none.
i dont know if ur losing or winning on these turns, but ur either playing against awful people or u r awful lol. im not even that good at this game (dont have an sjc top/win) and its benn months since a game ended on turn 4 for me, hell most of my games hit turn 8-9(and i play with people who have tops/wins in sjc's).
You don't know anything. At the MA SJC every single game I played was decided on turn 4 and ended by 6, whether I won or lost, except one that went turn 7. Now I will say that some of that had to do with Hidan and Deidara getting 5 rewards by themselves. With the rules around Hidan changed, maybe something will happen. But I don't see this game slowing down. There are too many ways to get BRs early. Between the 5/0 turn 0 Sasuke, Sakura, Hidan, Deidara, and I'm sure I'm forgetting other cards, you should net 5 or 6 BRs by turn 3. And if you block you get blown up by some jutsu that has no requirements and kills guys.
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  #10  
Old 05-06-2012, 12:43 PM
killerkimimaro killerkimimaro is offline
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Quote:
Originally Posted by OneWingedAngel View Post
You don't know anything. At the MA SJC every single game I played was decided on turn 4 and ended by 6, whether I won or lost, except one that went turn 7. Now I will say that some of that had to do with Hidan and Deidara getting 5 rewards by themselves. With the rules around Hidan changed, maybe something will happen. But I don't see this game slowing down. There are too many ways to get BRs early. Between the 5/0 turn 0 Sasuke, Sakura, Hidan, Deidara, and I'm sure I'm forgetting other cards, you should net 5 or 6 BRs by turn 3. And if you block you get blown up by some jutsu that has no requirements and kills guys.
k well i was there to and i played the against those decks and yeah with some of them games were over on turn 6 but not all of them.....u make it sound like games will never get to turn 6 or higher (and of course ur wrong). the only early game removal justu is dragon flame so obviously ur comment was directed towards that card, and while i agree that card is nutz, i feel that leech is the reason people think that card (and embrace) r so powerful
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