Originally Posted by OneWingedAngel
Most games in block don't really go past turn 4 either, and if they do the game is over on turn 5.
Is late game, too late?
I like to play turn 6 ninjas and turn 7 reinforcements just as much as the next person but the main problem is TIME.
Going to time decides matches. Especially when opponent early game rushes you for brs. Then they lose steam and you wear them out by late game control.
Turn 7 opponent has a few injured ninjas and I just reinforced into sage mode. Now I can play a jutsu to return all other jutsu to my deck and wear my opponent out. But time is called and if I can't win next turn it's over.
I respect bandai for trying to slow the game down but for tournament play we need to be like yugioh. Speed is the way to go. Speed and power.
What good is it if I build a deck around sasori puppet mode but time was called on game 2 so we only get 4 turns each in game 3?
No puppet mode for me.