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Old 04-23-2012, 12:32 AM
thexfuturexone thexfuturexone is offline
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Join Date: Jan 2009
Posts: 1,315
ino N-1039

My question concerns whether a floating counter exists if ino's effect is inactive and then becomes active during the turn, such as the following:

my opponent plays any ninja, my N1039 is in injured status and therefore no longer has the 1 ninja restriction. If i chain to their playing of a ninja by healing my ino and getting her effect back, and assuming it resolves, will my opponent no longer be able to play a ninja? Or will they get to play another ninja, as if ino is somehow tracking what a player is playing only while her efffect is active?

The specific instance where this became relevant at a local was where my opponent played m881. After he chose and put in play a ninja, I put in play my N1039 and argued that he could not play another ninja for the turn since he already played one. The judge allowed for another ninja, however, so I wanted to make sure that this was correct.
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Old 04-24-2012, 02:18 PM
Tylar_Bandai's Avatar
Tylar_Bandai Tylar_Bandai is offline
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Join Date: Jul 2007
Posts: 7,435
Quote:
Originally Posted by thexfuturexone View Post
My question concerns whether a floating counter exists if ino's effect is inactive and then becomes active during the turn, such as the following:

my opponent plays any ninja, my N1039 is in injured status and therefore no longer has the 1 ninja restriction. If i chain to their playing of a ninja by healing my ino and getting her effect back, and assuming it resolves, will my opponent no longer be able to play a ninja? Or will they get to play another ninja, as if ino is somehow tracking what a player is playing only while her efffect is active?

The specific instance where this became relevant at a local was where my opponent played m881. After he chose and put in play a ninja, I put in play my N1039 and argued that he could not play another ninja for the turn since he already played one. The judge allowed for another ninja, however, so I wanted to make sure that this was correct.
Cards in any CCG never look backwards, so your judge did rule properly. The card was not active until she was put in play, and never checks the game state until it is actually in play.
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