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#1
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Zunee's Card Ideas
I'll post the card texts first, then continue to images if they don't get shot completely down.
M: Mission J: Jutsu N: Ninja h: Hand cost t: Entrance cost hs: Healthy stats is: Injured stats v: Valid EoJ: Exchange of Jutsu Miss: Mission phase. Perm: Permanent (C. = Counter) Card 1: M - Black Market Exchange Earth t: 3 h: 1 C. Perm (1) Effect: When this mission is put in play, move any permanent mission to target player's field. If another copy of the moved mission is played, you can add a coin to this mission. Erratum: moved mission is put in play, Card 2: M - Sacrifice to Jashin Fire Void t: 2 h: 0 Perm (3) Effect: Attach this to target ninja. When target ninja wins a Victory or Outstanding Victory give one Sacrifice coin to a ninja that would take damage instead of damage. When this mission resolves remove from game all ninja with Sacrifice coins on them. Card 3: J - Puppet Manipulation Wind Cost: Wind | Wind Search your deck for 2 "Puppet" ninja with the same name. Put one in the user's team in any position and discard the other. At the end of the turn make the remaining puppet stand-by. Expert[Kankuro]: Put the other in the chakra area instead of discard pile. Card 4: M - Repairing the Team Wind t: 0 h: 0 Perm Effect: Put a coin on this card when a "Manipulation" ninja takes a damage. Then apply one of these effects during the Battle Phase. 2+) When a puppet is discarded it goes to your chakra. 5+) When a puppet is discarded it goes to your hand. 8+) Puppets can not take damage from jutsu or effects. Card 5: N - Kakashi Hatake Fire t: 5 h: 1 hs: 6/3 is: 3/2 Leaf|Jonin|Male|Sharingan Eye [COPY NINJA STYLE] [V|EoJ] When an opponent plays a jutsu you can pay the cost to use the jutsu with any ninja in his team. If Kakashi is the user, then you can pay an extra chakra to negate the opponent's jutsu. Requirements must be met. Erratum: If Kakashi is the user, then you can pay an extra chakra that shares a symbol with the jutsu to negate the opponent's jutsu. Card 6: M - Quickened Recovery Lightning t: 3 h: 0 Perm Effect: When a ninja would be made stand-by by the effect of a jutsu or ninja, you can discard this mission to negate the effect. Card 7: M - Sakura's Soldier Pills Wind t: 0 h: 0 Perm Effect: Attach this to target ninja. If this ninja receives any damage due to the showdown, you can shuffle this mission and a jutsu card from your chakra area into your deck. Otherwise, injure the target. Card 8: M - Power of Hatred Water/Void t: 4 h: 1 Perm Effect: When one of your ninja becomes the target of a jutsu, place one coin on this mission. [Atk | Miss] Remove any number of coins from this Mission: Apply 1 of the following effects according to the number of coins removed: 5) Give target ninja the effect "Negate 1 jutsu" for this turn. 10) Give target ninja the effect "Negate and discard 1 jutsu" for this turn. 20) Give target ninja the effect "Negate 1 jutsu, then discard the user" for this turn, then injure the target. This Mission cannot be affected by your opponent's Mission cards. Card 9: J - Chakra Blades Wind Cost: Wind | X Target: 1 ninja battling against the user Requirements: Wind + Printed Entrance cost of 2 or higher Apply the following effects according to what chakra you used to pay X. X = number of ninja in the user's team. Wind) Give 1 Damage to the target. Lightning) Give the target effect "This ninja can not become the user of jutsu" during this turn. Fire) Make one ninja standby, then injure the user. Card 10: M - Kyuubi Clone Training Lightning/Fire "One of us is going kyuubi!" t: 1 h: 1 If you have 2 or more "Clone Status" ninja, you can move up to X cards from the top of your deck to your chakra. While this card is in your chakra, "Clone Status" ninja in your chakra are given ambush. When any "Clone Status" ninja becomes the user of a jutsu, discard this card from chakra. X = number of in-play "Clone Status" ninja. Card 11: M - Clone Training Disaster Lightning "It feels like I'll never get there." t: 3 h: 1 Discard 1 card. Search your deck for a jutsu with a total lowest cost less than the number of cards in your chakra area. If the card you discarded was a jutsu, then you can draw one card. Card 12: J - Sacrifice Fire/Lightning "Your ritual takes such a long time..." Cost: Fire | X Target: One ninja battling against the user Requirement: Hidan X = number of damage given to the target. Put the user into your chakra area. Last edited by Zunee27 : 10-31-2011 at 02:10 AM. |
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#2
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Just as a heads up you should probably mention what symbols your cards have
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#3
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See, I knew that and I have it written on my paper (this is what I do in class), but that skipped my mind. Muchos gracias.
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#4
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#5
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No prob it happens to the best of us otherwise the cards look pretty solid
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#6
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Quote:
Really? Muchas? Just last year I had an A in Spanish 3. Now I can't even say "thanks" . I blame card games. |
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#7
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New mission:
[url]http://i289.photobucket.com/albums/ll208/zunee27/TheSameNinjaWay.png[/url] Hopefully I'll be able to make more. I'm going through a lot right now and I've been neglecting this post. |
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