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  #21  
Old 08-12-2010, 09:25 AM
chidoricurrent2 chidoricurrent2 is offline
Jonin
 
Join Date: Jan 2009
Posts: 349
yep. gimme a couple mins
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  #22  
Old 08-12-2010, 09:29 AM
chidoricurrent2 chidoricurrent2 is offline
Jonin
 
Join Date: Jan 2009
Posts: 349
http://i869.photobucket.com/albums/a...kr2/sscopy.jpg
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  #23  
Old 08-12-2010, 02:24 PM
Susano'o the Storm God Susano'o the Storm God is offline
Jonin
 
Join Date: Jun 2010
Posts: 2,620
Quote:
Originally Posted by chidoricurrent2 View Post
where's the scores?
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  #24  
Old 08-12-2010, 07:12 PM
chidoricurrent2 chidoricurrent2 is offline
Jonin
 
Join Date: Jan 2009
Posts: 349
sorry, i can't do it till tomorrow, my comp's about to die again.
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  #25  
Old 08-13-2010, 08:46 PM
Susano'o the Storm God Susano'o the Storm God is offline
Jonin
 
Join Date: Jun 2010
Posts: 2,620
bump......
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  #26  
Old 08-13-2010, 09:19 PM
naruto4ever naruto4ever is offline
Jonin
 
Join Date: Nov 2007
Posts: 1,258
Alrighty I was asked to Judge so I will.

Sand Siblings: [url]http://i869.photobucket.com/albums/ab258/badmfkr2/sscopy.jpg[/url]

Grammar: 3.75/5
Squad should be all caps.
The first effect should read like this:
When this Ninja is put in play, remove from game every card in your opponent's Chakra area.

I believe the second effect should read:
Valid: When the Jutsu cost of 1 Jutsu card being played by a "Sand" Ninja is paid successfully, this Ninja cannot be affected by your opponent's effects during the turn.

Playability: 2/3
Alright the fact that it takes 3 Ninjas to put this Ninja in play hurts its playability a lot. However its effect may be worth it.

Creativity: 2/3 I really like it a lot, the fact that it works well in a sand deck is nice. Although "The Fifth Kazekage" from A new Chronicle might be a better choice.

Broken?: 2/2 The card doesnt seem broken considering you need 3 Ninjas to play it.

Art: 1/2 Its rather boring Ive seen it before.

10.75/15

Torune Aburame: [url]http://i898.photobucket.com/albums/ac181/karasu444/Naruto%20Cards/Torune.png[/url]

Grammar: 4/5
The effect should read like this:
When this Ninja is sent out to Attack and is opposed, this Ninja gets the following effect texts during the turn: [Valid: At the end of the turn this Ninja was sent out to Attack, you can discard 1 of your Chakras. In that case, place 1 Ninja Blade coin (symbolizing a "Poison" coin) on up to 2 of your opponent's Ninjas that opposed this Ninja's Team.

Playability: 3/3 A turn 5 Ninja with a nice effect.

Creativity: 2/3 The Poison coin thing is rather old, and usually seen on a puppet type card not insects so that cool. But Im not sure if I like the effect as a whole.

Broken: 1/2 With the Coin eating Choji rotating I dont think this card would be to friendly.

Art: 1/2 Its a little rough on the render and its been used on almost all Torunes made to date.

11/15

There the judging, sorry I rushed it a bit.
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  #27  
Old 08-13-2010, 09:31 PM
Susano'o the Storm God Susano'o the Storm God is offline
Jonin
 
Join Date: Jun 2010
Posts: 2,620
Quote:
Originally Posted by naruto4ever View Post
Alrighty I was asked to Judge so I will.

Sand Siblings: [url]http://i869.photobucket.com/albums/ab258/badmfkr2/sscopy.jpg[/url]

Grammar: 3.75/5
Squad should be all caps.
The first effect should read like this:
When this Ninja is put in play, remove from game every card in your opponent's Chakra area.

I believe the second effect should read:
Valid: When the Jutsu cost of 1 Jutsu card being played by a "Sand" Ninja is paid successfully, this Ninja cannot be affected by your opponent's effects during the turn.

Playability: 2/3
Alright the fact that it takes 3 Ninjas to put this Ninja in play hurts its playability a lot. However its effect may be worth it.

Creativity: 2/3 I really like it a lot, the fact that it works well in a sand deck is nice. Although "The Fifth Kazekage" from A new Chronicle might be a better choice.

Broken?: 2/2 The card doesnt seem broken considering you need 3 Ninjas to play it.

Art: 1/2 Its rather boring Ive seen it before.

10.75/15

Torune Aburame: [url]http://i898.photobucket.com/albums/ac181/karasu444/Naruto%20Cards/Torune.png[/url]

Grammar: 4/5
The effect should read like this:
When this Ninja is sent out to Attack and is opposed, this Ninja gets the following effect texts during the turn: [Valid: At the end of the turn this Ninja was sent out to Attack, you can discard 1 of your Chakras. In that case, place 1 Ninja Blade coin (symbolizing a "Poison" coin) on up to 2 of your opponent's Ninjas that opposed this Ninja's Team.

Playability: 3/3 A turn 5 Ninja with a nice effect.

Creativity: 2/3 The Poison coin thing is rather old, and usually seen on a puppet type card not insects so that cool. But Im not sure if I like the effect as a whole.

Broken: 1/2 With the Coin eating Choji rotating I dont think this card would be to friendly.

Art: 1/2 Its a little rough on the render and its been used on almost all Torunes made to date.

11/15

There the judging, sorry I rushed it a bit.
bolded, lol. but there's almost nothing better.
Anyways, thank you very much for judging. atm, Dan and I are awaiting judging from CC2.
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  #28  
Old 08-15-2010, 09:00 PM
chidoricurrent2 chidoricurrent2 is offline
Jonin
 
Join Date: Jan 2009
Posts: 349
Quote:
Originally Posted by Susano'o the Storm God View Post
bolded, lol. but there's almost nothing better.
Anyways, thank you very much for judging. atm, Dan and I are awaiting judging from CC2.
Sand Siblings: [url]http://i869.photobucket.com/albums/ab258/badmfkr2/sscopy.jpg[/url]

Grammar: 3.25/5
Squad should be all caps.
The first effect should read like this:
When this Ninja is put in play, remove from game every card in your opponent's Chakra area.

I believe the second effect should read:
Valid: When the Jutsu cost of 1 Jutsu card being played by a "Sand" Ninja is paid successfully, this Ninja cannot be affected by your opponent's effects during the turn.

Font is wrong on everything but the name.

Playability: 2/3
Alright the fact that it takes 3 Ninjas to put this Ninja in play hurts its playability a lot. However its effect may be worth it.

Creativity: 2/3 I really like it a lot, the fact that it works well in a sand deck is nice.

Broken?: 2/2 The card doesnt seem to broken since the fact of needing 3 Ninjas to play it.

Art: 1/2 i've seen it before. infact, i think i used it before.

10.25/15

Torune Aburame: [url]http://i898.photobucket.com/albums/ac181/karasu444/Naruto%20Cards/Torune.png[/url]

Grammar: 3.25/5
The effect should read like this:
When this Ninja is sent out to Attack and is opposed, this Ninja gets the following effect texts during the turn: [Valid: At the end of the turn this Ninja was sent out to Attack, you can discard 1 of your Chakras. In that case, place 1 Ninja Blade coin (symbolizing a "Poison" coin) on up to 2 of your opponent's Ninjas that opposed this Ninja's Team.

wrong font completely

Playability: 3/3 A nice turn five.

Creativity: 2/3 The Poison coin thing is kinda old, but not usually used on bug cards. But Im not sure if I like the effect as a complete card.

Broken: 2/2 Honestly i didn't notice it being broken, but i have played the ccg since FP, so idk

Art: 1/2 Its a little rough on the render and its been used on almost all Torunes made to date.

11.25/15

so there it is
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  #29  
Old 08-15-2010, 09:17 PM
Susano'o the Storm God Susano'o the Storm God is offline
Jonin
 
Join Date: Jun 2010
Posts: 2,620
Quote:
Originally Posted by chidoricurrent2 View Post
Sand Siblings: [url]http://i869.photobucket.com/albums/ab258/badmfkr2/sscopy.jpg[/url]

Grammar: 3.25/5
Squad should be all caps.
The first effect should read like this:
When this Ninja is put in play, remove from game every card in your opponent's Chakra area.

I believe the second effect should read:
Valid: When the Jutsu cost of 1 Jutsu card being played by a "Sand" Ninja is paid successfully, this Ninja cannot be affected by your opponent's effects during the turn.

Font is wrong on everything but the name.

Playability: 2/3
Alright the fact that it takes 3 Ninjas to put this Ninja in play hurts its playability a lot. However its effect may be worth it.

Creativity: 2/3 I really like it a lot, the fact that it works well in a sand deck is nice.

Broken?: 2/2 The card doesnt seem to broken since the fact of needing 3 Ninjas to play it.

Art: 1/2 i've seen it before. infact, i think i used it before.

10.25/15

Torune Aburame: [url]http://i898.photobucket.com/albums/ac181/karasu444/Naruto%20Cards/Torune.png[/url]

Grammar: 3.25/5
The effect should read like this:
When this Ninja is sent out to Attack and is opposed, this Ninja gets the following effect texts during the turn: [Valid: At the end of the turn this Ninja was sent out to Attack, you can discard 1 of your Chakras. In that case, place 1 Ninja Blade coin (symbolizing a "Poison" coin) on up to 2 of your opponent's Ninjas that opposed this Ninja's Team.

wrong font completely

Playability: 3/3 A nice turn five.

Creativity: 2/3 The Poison coin thing is kinda old, but not usually used on bug cards. But Im not sure if I like the effect as a complete card.

Broken: 2/2 Honestly i didn't notice it being broken, but i have played the ccg since FP, so idk

Art: 1/2 Its a little rough on the render and its been used on almost all Torunes made to date.

11.25/15

so there it is
Since both you and Naruto4ever both gave me a higher score then Dan, does that mean I win?
Anyways, GG Dan. :sticks out hand for a handshake:
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