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Old 03-15-2010, 03:39 PM
Dalegna Dalegna is offline
Jonin
 
Join Date: Dec 2008
Posts: 3,920
Naruto CCG Tag team

well me and a few Meijins and friends are playing Tag team and this is how it work we also will be have tournaments for tag team after we have our own rogue list up

1.Deck: 40 cards.

2.Village: Both players share a Village.

3.Chakra: Both players share chakra.

4.Discard pile: Both players share discard pile.

5.Who starts: both teams will pick witch one of there teammate will go frist once that is settle both teams will roll dice, rock/paper, or coin flip to see witch team goes first.

6.Start hand: All players draw 6 cards from there own deck, the player that goes second will draw for his/her turn.

7.Turn order: once the first player on 1 team goes first teammates switch turn at the beginning of the his/her teams turn then repeat

8:Mission phase: only the player that is playing will be able to put in play cards and he/she are now the controller of all cards in his/her village.

9.organization phase: even if the ninja belongs to your teammate you can still put in the same team with your own ninja since you are the controller of the card.

10.During the the exchange of jutsu: only the player who is playing can play jutsu until he/she tags out.

11.end phase: only the player that is playing will be able to use end phase effect.

12.Battle reward: when a ever a team gets 10 battle reward they win the dual. when a player wins a battle reward the player who is playing will be giving you the top card of his/her deck.

13.return: when ever a card would have to go to the owners deck that card would go to the owner regardless of who is playing. when a card would go to a players hand it goes to the owner hands regardless of who is playing example Surprise mission card effect{ you oppent gets 2 battle reward. in that case at the beginning of your turn select 2 of your opponents battle reward at random and add them to your hand.} if you select your teammates card it will go to the owner of the cards hand

14.Rogue List: We have our own rogue list but as of right now we use bandai rogue list.

15.Copys of cards: well both team can have up to 6 of the same copy of a card unless rogue list say so for example 10k Snake wave is limited to 1 per deck both me and my teammate can have 1 each in our deck a team total of 2 10k snake wave, shino [insect worrior] is at 3 per deck both me and my teammate can have 3 each in our deck a team total of 6

16.mission with permanent: there can only be up to 3 of the same permanent mission with the same in your village.

17.Turn maker: when a teammate is taged in he plays the next turn marker example [player A plays turn 0 then he tags player B at the beginning of his/her teams turn player B will play turn 1 Now repeat]

18.Numbers of ninjas in a deck: 25 is the limit of ninjas a player can have in there deck platoons not included.

19.Uniqueness: when putting cards into play you still use Naruto CCG Uniqueness rule
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  #2  
Old 03-15-2010, 03:48 PM
TJisShenanigans TJisShenanigans is offline
Jonin
 
Join Date: May 2008
Posts: 1,335
looks semi-interesting
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  #3  
Old 03-15-2010, 11:48 PM
Dalegna Dalegna is offline
Jonin
 
Join Date: Dec 2008
Posts: 3,920
Quote:
Originally Posted by TJisShenanigans View Post
looks semi-interesting
it is fun like right med is kinda pro as well as TBM decks
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