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Old 07-20-2007, 02:54 PM
Mr Wheat Mr Wheat is offline
Jonin
 
Join Date: Mar 2006
Posts: 7,820
Ninja Card errata

PS-004 : Kakashi Hakate

(Characteristic Errata) The Characteristic Line should read the following:

Leaf | Jonin | Male | Sharingan Eye


PR-009 : Kakashi Hakate

Name errata: Kakashi Hatake


PR-042 : Kakashi Hakate

(Combat Attribute Errata) The Combat Attribute should be: Genjutsu


N-024 : Zabuza Momochi

When this Ninja is the Head Ninja, all Ninjas that receive Damage from this Ninja’s Team are discarded after Damage is applied, even if that Damage is reduced to 0. This effect is negated if the Damage is negated.


N-028 : Kiba Inuzuka

Valid: When this Ninja is sent out to Battle with a Ninja with "Animal," in the same team, this Ninja gets +1/+1 during the turn.


N-039 : Might Guy

When the Head Ninja of this Ninja's Team is a "Genin" with a "Taijutsu" Combat Attribute, this Ninja gets +0/+4 during the turn.


N-055 : Dosu Kinuta

While this Ninja is the Head Ninja, any Head Ninja that Battles against this Ninja during the turn, receives 1 Damage after the Showdown.


N-060 : Temari (this new text goes into effect as of May 30, 2008)

Each time 1 of your opponent's Ninjas is injured by a Jutsu card used by any Ninja in this Ninja's Team including this Ninja or by the effect of any Ninja in this Ninja's Team; your opponent must select 1 of the cards in their hand and discard it when that Ninja is injured.


N-063 : Iruka Umino

Effect: When this Ninja is put in play, you can heal 1 of your injured Ninjas.


N-064 : Kakashi Hatake

Valid: When this Ninja’s Team wins a Victory or an Outstanding Victory, you win 1 Battle Reward. When this Ninja’s Team is Defeated or Completely Defeated, your opponent wins 1 Battle Reward.


N-067 : Naruto Uzumaki

This card, when used as a Jutsu payment from your Chakra area, can be treated as up to 2 “Lightning” Chakra.


N-083 : Anko Mitarashi

When this Ninja becomes the user of a Jutsu card, any “Water” symbols of the Jutsu cost can be treated as “Lightning” symbols instead.


N-086 : Sasuke Uchiha

Valid: During the Exchange of Jutsu, you can discard 1 Chakra. In that case, select 1 of the characteristics of an in-play Ninja. This Ninja gets that characteristic during the turn.


N-114 : Temari

The cost of a Jutsu, used by your opponent's Ninja, that targets 1 or more Ninja's in this Ninja's Team, is increased by 1 Chakra.


N-121 : Ebisu

When this Ninja is put in play, draw 1 card.

Valid: This Ninja's Team cannot win any Battle Rewards if your opponent has a "Satoosa" or higher Rank Ninja in play.


N-130 : Baki

When this Ninja is sent out to Attack, it gets the following effect during the turn: “Valid: At the end of the turn, if this Ninja is in your Village, your opponent discards 1 of their in-play Ninjas.”


N-139 : Rock Lee

Valid: This Ninja is put in play in injured status. When this Ninja is put in play, draw 1 card.


N-144 : Gemma Shiranui

Name errata: Genma Shiranui


N-163 : The Third Hokage

Effect: You can move 1 Ninja Battling against this Ninja to the bottom of its original owner's Deck. In that case, discard this Ninja.


N-166 : Orochimaru

When this in-play Ninja is discarded to the Discard Pile, you can discard 1 of your in-play Ninjas to return this Ninja to its original owner’s hand.


N-254 : Kimimaro

This Ninja is put in play in injured status.

Valid: If you have either or both "Orochimaru" or "Kabuto Yakushi" in play when this Ninja is put in play, you can heal this Ninja at the end of the turn.


N-273 : Double-Headed Wolf

(Characteristic Errata) The Characteristic Line should read the following:

Leaf | Animal | Ninja Dog | Name: "Kiba Inuzuka" | Name: "Akamaru"


N-308 : Sasuke Uchiha

Valid: This Ninja cannot be sent out to Battle in the same Team with any other "Leaf" Ninjas.


N-365 : Itachi Uchiha

Valid: When this Ninja is put in play, change 1 of your opponent's in-play Ninjas to injured status. As long as this Ninja remains in play, that Ninja cannot be healed.


N-461 : Kankuro

When this Ninja is deployed, you can search for 1 “Puppet” Ninja card with an Entrance cost of 3 or less in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

Valid: During the Exchange of Jutsu, you can place 1 “Puppet” Ninja card with an Entrance cost of 3 or less
from your hand in this Ninja’s Team in any position.


N-484 : Crow

Effect errata: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute.


N-485 : Black Ant

Effect errata: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute.


N-486 : Salamander

Effect errata: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute.


N-503 : Double Headed Wolf

Name errata: Double-Headed Wolf


N-513 : Neji Hyuga

Effect errata: When this Ninja is sent out to Battle and opposed, you can place 1 Ninja Blade coin (symbolizing a Negation coin) on 1 Ninja Battling against this Ninja.

Valid: Effect texts of Ninjas with 1 or more Negation coins are negated. This effect cannot be negated.


N-540 : Father and Mother

Valid: This Ninja can only be sent out to Battle in the same Team as a Ninja with a "Manipulation" Combat Attribute.

Valid: During the Exchange of Jutsu, you can place this Ninja in 1 of your other Teams with 1 or more Ninjas with a "Manipulation" Combat Attribute in any position.


N-541 : Deidara

Effect errata: Valid: When this Ninja is discarded due to the Showdown, you can plce 1 Bomb coin on each of your opponent's Ninjas and search for 1 "Deidara" Ninja card with the [DANGEROUS ARTIST] effect in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.


N-548 : Sasuke Uchiha

Effect errata: When this Ninja is sent out to Battle, you can give 1 Damage to 1 of your other Ninjas. In that case, select and give 1 Damage to 1 of your opponent's Ninjas with equal to or lower printed Entrance cost than that Ninja's printed Entrance cost.


N-619 : Kin Tsuchi

Valid: Your "Dosu Kinuta" and/or "Zaku Abumi" Ninja cards in this Ninja's Team get +1/+1 and cannot be affected by the effects of your opponent's Ninjas.


N-622 : Anko Mitarash

Name errata: Anko Mitarashi


N-640 : Might Guy

When this Ninja is put in play, you an remove 1 of your opponent's injured status Ninjas from game. In that case, draw 1 card.

Valid: While this Ninja is in the same Team as 1 or more other Ninjas with a "Taijutsu" combat Attribute, this Ninja gets +0/+5.


N-662 : Kankuro

Effect Errata: When this Ninja is deployed, you designate a number up to 2, then your opponent randomly selects that number of cards in your hand and reveals them. If there are 1 or more “Puppet” Ninja cards among them, put them(it) in play.


N-673 : Sasori & The 3rd Kazekage

(Characteristic Errata) The Characteristic Lines should read the following:

Sand | Akatsuki | Rogue Ninja | Puppet | Jonin | Satoosa
Male | Puppet Master | Mental Power: 3 | Platoon

> The Characteristic of 'Ambush' is not a part of this Ninja's Characteristics.


N-676 : Itachi Uchiha

(Characteristic Errata) The Characteristic Line should read the following:

Akatsuki | Male | Rogue Ninja | Jonin | Sharingan Eye | Mastery


N-694 : Tonton

Effect errata: Your "Female" Ninjas in your hand get -1 Entrance cost.


N-US005 : Sakura Haruno

Effect: When you place a Growth coin on 1 of your other Ninjas due to the effect of Growth, place a Growth coin on this Ninja as well.


N-US013 : Ino Nakayama

Effect: During your opponent's Mission Phase, you can select 1 of your opponent's Ninjas. That selected Ninja can only be sent out to Battle as a Head Ninja during the turn.


N-US035 : Haku

Effect: You can injure 1 other Ninja in this Ninja's Team. In that case, that Ninja cannot be targeted by your opponent's Jutsu cards during that turn. Additionally, at the end of that turn, heal that injured Ninja.


N-US046 : Jiraiya

(Effect errata) Valid: When any of your Ninjas in this Ninja's Team is to receive Damage or be removed from play by your opponent's Ninja's effect, you can discard 2 of your Chakra. In that case, negate that Ninja effect. Additionally, none of your Ninjas in this Ninja's Team can receive any Damage or be removed from play by the effects of your opponent's Ninja's effect during the turn.


N-US050 : Inochi Yamanaka & Ino Yamanaka

Name Errata: Inoichi Yamanaka & Ino Yamanaka

(Characteristic Errata) The Characteristic Line should read the following:

Leaf | Jonin | Genin | Male | Female | Platoon | Mental Power: 1


N-US070 : Gaara of the Desert

(Characteristic Errata) The Characteristic Line should read the following:

Sand | Genin | Male


N-US103 : Shukaku

Effect errata:

Valid: When this Ninja is put in play, discard every card in both player’s Chakra areas. During the turn and the next turn that this Ninja is put in play, you cannot charge or move any cards from your hand to your Chakra area.

Valid: This Ninja cannot be removed from play by effects of your opponent's Jutsu cards. This effect cannot be negated.

Last edited by Mr Wheat : 02-10-2010 at 12:44 PM.
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