Quote:
Originally Posted by soundwave187
IMO, there's plenty to sac already. chimera making tokens(and itself) are great to sac, then spawn tokens come in every other turn. chameleon as well. in that deck you should only need to sac 4 times. with reminds me, get rid of those useless ashura paths as well. they keep you from getting OVs. and if you run the deck smart, there will be no T5 for you. right to T6. 3 eyes of pain jutsu for nagato childhood too
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Ugh. Animal Path is bad. Dropping him on T1 is auto-bad unless you sacrifice a client, dropping him on T2 is also bad because that should be Naraka or Suigetsu's slot. Also Chimera is ridiculously easily played around and it becomes unreliable for generating coins unless your opponent is going incredibly aggro (in which case Void will probably lose anyways). Against any opponent with experience playing against Void, don't expect to see any tokens come out of Chimera.
Essentially this means you can't count on your tokens to sac. Animal Path's tokens are only good for chumps and for bringing a late Naraka into play because Icon serves just fine as sacrifice/PiP for Human/Deva/Preta. Running a couple clients (read: Futaba) for sacrifice is great because you can keep your low drops on the field for essentially a -1 to hand. Mid- to late-game, Futaba serves as a draw source when Icon does his thing. Futaba also makes your opponent think twice about attacking for a Victory since you'll get a draw off it when Icon's out.
About Chameleon: he turns into a beefy 5/2 if you have a Pain out, so why sacrifice him first? If you can avoid saccing him by saccing a client instead, I'd say that's definitely worth it.
I agree with you on pretty much everything else. Asura is bad and T5, if anything, should be Kisame if that's what you dig. I can attest, usually Eyes/Time/Ame Orphans/whatever boosts past T5.