Originally Posted by MJM
The only real problem with the game is the shifted aspect of the game. I'm referring to the elements. While it's true that formats are supposed to be like that, where some elements are better than others, it shouldn't be to this extent. It feels like the good decks get better while the bad decks get worse. Perfect example of this is A Shadow of the Leaf. A 3rd on-color Mission negation for Fire was not needed whatsoever.
This. I feel like some elements are getting incredibly powerful cards and others are utterly missing out. For example, Fire got a
that is so good he makes
seem average. Lightning got
who, coming off a T4 ninja, dwarfs just about any reinforcement currently in block. Add to that those two elements' established place in the meta and it's no question as to why they're at the top. Compared to Fire and Lightning, elements like Wind and Water have very little going for them, being unable to keep up with their low drops and having significantly weaker late options. IMO the format needs more snipe effects or long-term effect negation like dehydration to counter these effects, else we'll face even more power creep needed for the other elements to catch up. The game becomes stale when one or two elements have such a clear advantage over the others. It's also crazy we get garbage like
in an effort to tone down total power levels at the beginning of this block when other cards more powerful than we've ever seen are being printed.
Remember how Manda was banned because he made the game not fun for the opponent? Yeah, that's how I feel when every Fire deck plays Kakashi. A Kakashi dropped on T5 means the game will likely end the in the next turn or two unless you have an equally broken way to deal with him. Hidan CM and TP4 Deidara end the game even sooner IF you even get to the late game. Fire has such a huge advantage with Backstab and Dragon Flame that other elements really don't stand much of a chance in comparison. Knowing that Kakashi, a free BR machine against any other element besides its own, will remain in Block for another 1.5 years makes me cringe. Earth is rising and Void has some tricks up its sleeve to keep up, but I don't see Wind or Water even coming close in power to the other elements.
Also, draw power is still way too strong. I think reprinting
would be a great way to balance this somewhat. It would give Water a huge boon and it would make relying on large draw cards like Warhawk and Awakening to replenish a hand much more risky.